color-grading-finishing

color-grading-finishing is a skill for Claude Code, Codex from calesthio/generative-media-skills. It costs 93 tokens per session (5,208 once invoked), scanned A, original, MIT.

A guide for correcting and shaping the colour of video from cameras, screen captures, graphics, renders, AI generation, or mixed sources. It covers technical balance, creative look, shot matching, skin and product colours, and delivery checks.

In plain words
What is it for?
Planning colour correction, creative grading, look development, shot matching, exposure and contrast fixes, review notes, and final video quality checks.
Why use it?
It helps shots from different sources look like part of the same project while keeping important colours and detail intact. It also checks that the finished result survives platform conversion and compression.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Planning colour correction, creative grading, look development, shot matching, exposure and contrast fixes, review notes, and final video quality checks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/calesthio/generative-media-skills/color-grading-finishing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add calesthio/generative-media-skills --skill color-grading-finishing
Clone the repo
git clone --depth 1 https://github.com/calesthio/generative-media-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for color-grading-finishing

README.md
[![agentmods](https://agentmods.dev/badge/skills/calesthio/generative-media-skills/color-grading-finishing/github.svg)](https://agentmods.dev/skills/calesthio/generative-media-skills/color-grading-finishing)
Your own site
<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/color-grading-finishing"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/color-grading-finishing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for color-grading-finishing

Your own site · 80×15
<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/color-grading-finishing"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/color-grading-finishing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,208 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.05208
Opus 5 $0.00046 $0.02604
Sonnet 5 $0.00019 $0.01042
Haiku 4.5 $0.00009 $0.00521

Measured 13d ago against content hash 3e45c144aab8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

color-grading-finishing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/production/post-production/color-grading-finishing/SKILL.md · 290 lines

How it starts

The opening of the file, as written. The whole thing — 290 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Color grading and finishing direction

Use this skill to guide the color and finishing stage of a video project, whether the material is fully AI-generated, camera-originated, motion graphics, screen capture, avatar footage, product renders, or a mixed-source edit.

Treat color as both a technical pipeline and a storytelling surface. A good finish makes shots belong together, preserves required colors, supports the intended emotion, survives compression and platform conversion, and gives downstream editors/compositors unambiguous instructions.

Start by separating the job

Before proposing fixes, classify the work into three layers:

  • Color correction: normalize the image so shots are usable and consistent. Balance exposure, white balance, black/white points, contrast, saturation, and obvious color casts. Documented fact: Blackmagic describes balancing color as the first correction step, using primary tools to adjust brightness and levels and remove unwanted tints before creative grading begins (Blackmagic Design Resolve Color page, verified 2026-07-10).
  • Color grading: create the intended look after the material is technically balanced. Shape mood, palette, contrast style, warmth/coolness, density, texture, highlight behavior, and scene-to-scene emotional progression.
  • Finishing: prepare the final master for review and delivery. Check legal/video levels, gamut, color tags, SDR/HDR target, accessibility contrast, caption/graphic readability, compression resilience, safe areas, artifact repair, and handoff materials.

Do not call a creative look "correction" when it intentionally changes color. Do not hide a technical mismatch behind a look; a stylized grade still needs matched shots and a valid delivery transform.

State evidence quality in your output

When giving color direction, separate:

  • Documented facts: standards, platform specs, delivery targets, official tool behavior, or measured QC results. Cite or name the source when consequential.
  • Empirical observations: what you saw in the current footage, frames, scopes, test encodes, or reference stills.
  • Production heuristics: practical choices that often work, but are not universal rules.

Read the full file on GitHub · 290 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 290 lines · 93 tokens per session scan A 3e45c144aab8

Subscribe to this mod's changes

color-grading-finishing is a skill published in the GitHub repository calesthio/generative-media-skills (170 stars, last pushed 2mo ago), licensed MIT. It adds 93 tokens to every session and 5,208 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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