stelow-product-pricing

stelow-product-pricing is a skill for Claude Code from calionauta/stelow. It costs 34 tokens per session (2,213 once invoked), scanned A, original, MIT.

A guide to setting prices for products and services by defining how customers exchange money for ownership, access, or a specific outcome. It also considers how pricing affects perceived value and shared risk.

In plain words
What is it for?
Use it to choose a pricing model, design recurring or time-limited access, price outcome-based services, and explain the value exchange to customers.
Why use it?
It helps replace arbitrary pricing with a clear agreement about what customers receive and when they pay. It also helps compare one-time payments, subscriptions, licences, and usage-based charges.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit Use it to choose a pricing model, design recurring or time-limited access, price outcome-based services, and explain the value exchange to customers.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/calionauta/stelow/stelow-product-pricing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add calionauta/stelow --skill stelow-product-pricing
Clone the repo
git clone --depth 1 https://github.com/calionauta/stelow

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for stelow-product-pricing

README.md
[![agentmods](https://agentmods.dev/badge/skills/calionauta/stelow/stelow-product-pricing/github.svg)](https://agentmods.dev/skills/calionauta/stelow/stelow-product-pricing)
Your own site
<a href="https://agentmods.dev/skills/calionauta/stelow/stelow-product-pricing"><img src="https://agentmods.dev/badge/skills/calionauta/stelow/stelow-product-pricing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for stelow-product-pricing

Your own site · 80×15
<a href="https://agentmods.dev/skills/calionauta/stelow/stelow-product-pricing"><img src="https://agentmods.dev/badge/skills/calionauta/stelow/stelow-product-pricing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,213 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.02213
Opus 5 $0.00017 $0.01107
Sonnet 5 $0.00007 $0.00443
Haiku 4.5 $0.00003 $0.00221

Measured 3d ago against content hash 1cb23216213b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

stelow-product-pricing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/stelow-product-pricing/SKILL.md · 183 lines

How it starts

The opening of the file, as written. The whole thing — 183 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Product Pricing

Thinking about pricing is thinking about the nature of the relationship we want to build. Price is not just a number; it's the formalization of a value exchange — an agreement on how risk and benefit are shared.

Models — Theme: Exchange Base

One-Time Payment for Ownership — "Buy It, It's Yours" Definitive transaction. The customer pays once and assumes total ownership and responsibility. Works well for durable goods or digital products where the maintenance cost for the creator is zero after sale.

Payment for Access (Instead of Ownership) The logic is the exchange of permanent ownership for temporary access. Manifests in main forms:

  1. Access by Time Period:

    • Recurring subscription: periodic payment (usually monthly) to maintain continuous access. Standard model for Netflix, Spotify, most SaaS.
    • Finite term license: one-time payment for access for a long and predetermined period (one or five years). At the end of the term, access ends without automatic renewal. Offers predictability for both sides.
  2. Access per Unit of Outcome: payment is tied to a specific and transactional delivery. Example: AI service that transcribes audios — the customer pays R$ 0.10 per minute of transcribed audio. Pays for output, not for time of use.

⚠️ Don't confuse with "value-generated pricing": in access per unit of outcome, the price is fixed per transaction (X per minute, Y per image). In value-generated pricing, it's a variable percentage of a business impact (Z% of revenue increase).

Models — Theme: Consumption Control

Pre-Paid Credits Payment The customer buys a package of "credits" in advance, consumed as they use the service. Gives clear control over spending and guarantees upfront revenue for the company. Forces awareness about use — each action has a visible cost that deducts the balance, making consumption more intentional.

Computational Granularity Pricing Driven by variable cost technologies like AI. Price is tied directly to the resource consumed: per seconds/minutes of time that an AI model uses a specialized processor (GPU/TPU), per token of text processed, or per image generated. Reflects the real economy behind the service.

Read the full file on GitHub · 183 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +22 lines 1cb23216213b
  2. 12d ago First seen · 161 lines · 34 tokens per session scan A 65f5fea6b7f2

Subscribe to this mod's changes

stelow-product-pricing is a skill published in the GitHub repository calionauta/stelow (10 stars, last pushed today), licensed MIT. It adds 34 tokens to every session and 2,213 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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