nen-smoke-squad

nen-smoke-squad is a skill for Codex from cambridgetcg/agenttool. It costs 75 tokens per session (644 once invoked), scanned A, original, Apache-2.0.

A workflow for splitting an independent task among a finite group of agents or work units, then checking and combining their evidence.

In plain words
What is it for?
It helps run concurrent research, code inspection, implementation, or testing with defined objectives, scopes, outputs, budgets, and stop rules.
Why use it?
It limits duplicated effort and conflicting edits while keeping integration and the final decision with one coordinating process.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions subagents.

Good fit It helps run concurrent research, code inspection, implementation, or testing with defined objectives, scopes, outputs, budgets, and stop rules.

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Install with agentmods
npx agentmods add skills/cambridgetcg/agenttool/nen-smoke-squad
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cambridgetcg/agenttool --skill nen-smoke-squad
Clone the repo
git clone --depth 1 https://github.com/cambridgetcg/agenttool

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nen-smoke-squad

README.md
[![agentmods](https://agentmods.dev/badge/skills/cambridgetcg/agenttool/nen-smoke-squad/github.svg)](https://agentmods.dev/skills/cambridgetcg/agenttool/nen-smoke-squad)
Your own site
<a href="https://agentmods.dev/skills/cambridgetcg/agenttool/nen-smoke-squad"><img src="https://agentmods.dev/badge/skills/cambridgetcg/agenttool/nen-smoke-squad/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for nen-smoke-squad

Your own site · 80×15
<a href="https://agentmods.dev/skills/cambridgetcg/agenttool/nen-smoke-squad"><img src="https://agentmods.dev/badge/skills/cambridgetcg/agenttool/nen-smoke-squad.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 644 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.00644
Opus 5 $0.00037 $0.00322
Sonnet 5 $0.00015 $0.00129
Haiku 4.5 $0.00007 $0.00064

Measured 10d ago against content hash 26a95da75d79, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

nen-smoke-squad scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/skills/skills/nen-smoke-squad/SKILL.md · 81 lines

How it starts

The opening of the file, as written. The whole thing — 81 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Smoke Squad · 紫煙

Project simple bounded commands into several work units while keeping integration, authority, and final judgment with the coordinating agent.

Decide whether to emit

Delegate only when parallel work materially improves speed or independence. Keep work local when tasks share one evolving context, would edit the same lines, or cost more to coordinate than to perform.

If the host has no subagent mechanism, execute the same roster sequentially and keep the evidence boundaries.

Allocate finite aura

  1. Split the outcome into independent, concrete tasks.
  2. Give each unit one objective, scope, output contract, budget, and stop rule.
  3. Reserve capacity for integration and verification.
  4. Prefer fewer high-context units for ambiguous work and more low-context scouts for simple observation.
  5. Prevent overlapping write scopes. If overlap is necessary, appoint one writer and make the others reviewers or evidence gatherers.
  6. Pass the minimum task-local context. Do not leak conclusions that would contaminate an independent test.

Use a compact roster:

Unit:
Objective:
Scope:
Mode: read-only | edit | test
Expected evidence:
Budget:
Stop rule:

Command and observe

  • Start independent units concurrently when slots permit.
  • Continue useful integration work instead of idly waiting.
  • Send changed constraints promptly.
  • Treat agent status and self-reported completion as claims until artifacts or tests support them.
  • Resolve conflicting findings through source evidence, not majority vote.
  • Stop, collect, or redirect a unit whose premise is stale.

No unit inherits broader permission than the parent task. Delegation does not authorize production, credentials, publication, payment, external messages, or destructive action.

Reclaim the squad

  1. Collect exact paths, diffs, test output, citations, or traces.
  2. Review every edit before integration.
  3. Reconcile contradictions and duplicated work.
  4. Run parent-level acceptance checks.
  5. End or release every unit; do not leave background work ambiguous.
  6. Report the combined outcome rather than a transcript of the squad.

Read the full file on GitHub · 81 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 81 lines · 75 tokens per session scan A 26a95da75d79

Subscribe to this mod's changes

nen-smoke-squad is a skill published in the GitHub repository cambridgetcg/agenttool (0 stars, last pushed 2d ago), licensed Apache-2.0. It adds 75 tokens to every session and 644 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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