evo-memory

evo-memory is a skill for Claude Code from CamusGIT/EvoQuant. It costs 186 tokens per session (3,871 once invoked), scanned A, a copy of evo-memory, Apache-2.0.

A persistent research-memory system with separate stores for ideas and experiments, plus processes that feed earlier findings into later work.

In plain words
What is it for?
Use it to save viable and unsuccessful research directions, record reusable data-processing or training strategies, and review lessons from earlier cycles.
Why use it?
It prevents each research project from starting from scratch and helps avoid repeating failed approaches.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to save viable and unsuccessful research directions, record reusable data-processing or training strategies, and review lessons from earlier cycles.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/camusgit/evoquant/evo-memory
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CamusGIT/EvoQuant --skill evo-memory
Clone the repo
git clone --depth 1 https://github.com/CamusGIT/EvoQuant

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evo-memory

README.md
[![agentmods](https://agentmods.dev/badge/skills/camusgit/evoquant/evo-memory/github.svg)](https://agentmods.dev/skills/camusgit/evoquant/evo-memory)
Your own site
<a href="https://agentmods.dev/skills/camusgit/evoquant/evo-memory"><img src="https://agentmods.dev/badge/skills/camusgit/evoquant/evo-memory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evo-memory

Your own site · 80×15
<a href="https://agentmods.dev/skills/camusgit/evoquant/evo-memory"><img src="https://agentmods.dev/badge/skills/camusgit/evoquant/evo-memory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 186 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,871 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00186 $0.03871
Opus 5.5 $0.00074 $0.01548
Sonnet 5.5 $0.00037 $0.00774
Haiku 4.5 $0.00019 $0.00387

Measured 1mo ago against content hash 1d301e615715, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

evo-memory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to evo-memory — 12 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

EvoQuant/skills/evo-memory/SKILL.md · 238 lines

How it starts

The opening of the file, as written. The whole thing — 238 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Evo-Memory

A persistent learning layer that accumulates research knowledge across ideation and experimentation cycles. Maintains two memory stores and implements three evolution mechanisms that feed learned patterns back into future research.

When to Use This Skill

  • User has completed an research-ideation and needs to update Ideation Memory
  • User has completed (or failed) an experiment-pipeline and needs to update memory
  • User is starting a new research cycle and wants to load prior knowledge
  • User asks about research memory, learned patterns, or cross-cycle knowledge
  • User mentions "evo-memory", "update memory", "what worked before", "research history", "evolution"

The Learning Layer

Research is iterative. Each cycle — from ideation through experimentation — generates knowledge that should inform the next cycle. Without persistent memory, every new project starts from scratch, repeating mistakes and rediscovering patterns.

Evo-memory solves this by maintaining two structured memory stores and three evolution mechanisms that extract, classify, and inject knowledge across cycles.

Two Memory Stores

Ideation Memory (M_I)

Location: /memory/ideation-memory.md

Records what you've learned about research DIRECTIONS — which areas are promising and which are dead ends.

Two sections:

Section What It Contains Example Entry
Feasible Directions Directions that showed promise in prior cycles "Contrastive learning for few-shot classification — confirmed feasible, top-3 in tournament cycle 2"
Unsuccessful Directions Directions that were tried and failed, with failure classification "Autoregressive generation for real-time video — fundamental failure: latency constraint incompatible with autoregressive decoding"

Each entry records: Direction name, one-sentence summary, evidence (which cycle, what results), classification (feasible / implementation failure / fundamental failure), date.

Read the full file on GitHub · 238 lines

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 238 lines · 186 tokens per session scan A 1d301e615715

Subscribe to this mod's changes

evo-memory is a skill published in the GitHub repository CamusGIT/EvoQuant (141 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 186 tokens to every session and 3,871 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to evo-memory, differing in 12 lines, and is treated as a copy.