puzzletide-sudoku

puzzletide-sudoku is a skill for Claude Code, Codex from Caravaca-Labs/puzzletide-cli. It costs 63 tokens per session (748 once invoked), scanned A, original, MIT.

A command-line tool for generating, solving, and checking sudoku puzzles. Sudoku is a number puzzle where each row, column, and 3×3 box must contain the numbers 1 through 9 without repeats.

In plain words
What is it for?
It helps create difficulty-graded or printable sudoku sheets, solve puzzles from text or files, and validate proposed sudoku grids.
Why use it?
It avoids unreliable hand-made puzzles and manual solving by checking that generated puzzles have exactly one solution. It can also report whether a candidate puzzle is valid.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit It helps create difficulty-graded or printable sudoku sheets, solve puzzles from text or files, and validate proposed sudoku grids.

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Install with agentmods
npx agentmods add skills/caravaca-labs/puzzletide-cli/puzzletide-sudoku
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Caravaca-Labs/puzzletide-cli --skill puzzletide-sudoku
Clone the repo
git clone --depth 1 https://github.com/Caravaca-Labs/puzzletide-cli

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for puzzletide-sudoku

README.md
[![agentmods](https://agentmods.dev/badge/skills/caravaca-labs/puzzletide-cli/puzzletide-sudoku.svg)](https://agentmods.dev/skills/caravaca-labs/puzzletide-cli/puzzletide-sudoku)
Your own site
<a href="https://agentmods.dev/skills/caravaca-labs/puzzletide-cli/puzzletide-sudoku"><img src="https://agentmods.dev/badge/skills/caravaca-labs/puzzletide-cli/puzzletide-sudoku.svg" alt="Measured on agentmods" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 748 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00748
Opus 5 $0.00032 $0.00374
Sonnet 5 $0.00013 $0.00150
Haiku 4.5 $0.00006 $0.00075

Measured 7d ago against content hash ce03b5dc619c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

puzzletide-sudoku scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/puzzletide-sudoku/SKILL.md · 89 lines

How it starts

The opening of the file, as written. The whole thing — 89 lines — stays where its author put it; the contents beside it link to each section on GitHub.

PuzzleTide Sudoku

Generate, solve, and validate sudoku with the local PuzzleTide CLI.

Never generate or solve a sudoku by hand. Hand-made puzzles usually have multiple solutions or none; hand-solving is slow and error-prone. The CLI verifies every generated puzzle has exactly one solution, and its solver is instant.

Prefer the local CLI. Check availability in this order:

ptide --version
puzzletide --version
npx puzzletide --version

If none of those work, ask the user before installing (npm install -g puzzletide).

Grid format

81 characters, row by row; digits 1-9 are givens, . / 0 / _ are empty. Whitespace and separators are ignored on input.

Generate

ptide sudoku generate --difficulty hard            # easy | medium | hard | expert
ptide sudoku generate --seed 42 --pdf sudoku.pdf   # printable with solution page
ptide run puzzle.sudoku.generate --difficulty expert --json

Solve

ptide sudoku solve "53..7....6..195....98....6.8...6...34..8.3..17...2...6.6....28....419..5....8..79"
ptide sudoku solve --file puzzle.txt --json

The solver also reports whether the solution is unique.

Validate (is this a proper sudoku?)

ptide sudoku validate --file puzzle.txt --json

Reports conflicts among givens, solvability, and solution uniqueness. Use this to check user-provided puzzles before solving, or to verify a candidate answer grid follows the rules.

Daily puzzle

ptide daily        # same medium puzzle for everyone on a given UTC day

Safety

  • Everything runs locally; no account, API key, or network access.
  • Do not install packages without asking the user first.

Read the full file on GitHub · 89 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 89 lines · 63 tokens per session scan A ce03b5dc619c

Subscribe to this mod's changes

puzzletide-sudoku is a skill published in the GitHub repository Caravaca-Labs/puzzletide-cli (0 stars, last pushed 1mo ago), licensed MIT. It adds 63 tokens to every session and 748 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.