boxel: Skill for Claude Code

.claude/skills/motion-layout/SKILL.md

motion-layout is a skill for Claude Code from cardstack/boxel. It costs 91 tokens per session (771 once invoked), scanned A, original, MIT.

A guide to animating elements when their position or size changes, including shared-element transitions between two views. FLIP is a technique that measures the old and new boxes and animates the difference.

In plain words
What is it for?
Use it for animated grids, filtered or reordered lists, tab indicators, expanding panels, and thumbnail-to-detail transitions.
Why use it?
It prevents layout changes such as reordered grids, growing panels, and changing tabs from appearing as abrupt jumps. It also keeps a visual element connected when it changes from a thumbnail into a larger view.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is cardstack/boxel's own configuration. It tells Claude Code how to work on boxel itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything boxel configures →

Reuse

Borrowing it

Nothing to install: this file belongs to cardstack/boxel. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/cardstack/boxel/main/.claude/skills/motion-layout/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/cardstack/boxel

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-layout

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-layout

Your own site · 80×15
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Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 771 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.00771
Opus 5.5 $0.00036 $0.00308
Sonnet 5.5 $0.00018 $0.00154
Haiku 4.5 $0.00009 $0.00077

Measured 5d ago against content hash c3d93626ac33, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion-layout scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/motion-layout/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Layout moved: layout, layoutId, <LayoutGroup>

Three tools, one engine (the projection tree — measures before, measures after, animates the difference by transform with scale correction).

layout=true — one element, same place in the tree, box changed (a grid item whose column changed, a panel that grew). Also "position" / "size" to animate only that facet.

layoutId — two elements, one identity. Give both the same layoutId; the engine treats them as one thing that moved. Only one is on screen at a time. This is the tabs indicator, thumbnail → lightbox, row → detail.

<button {{motion layoutId='shot-4'}}>…</button>   {{! the thumbnail }}
<figure {{motion layoutId='shot-4'}}>…</figure>   {{! the open one }}

<LayoutGroup @id='tabs'> — namespaces layoutIds and hosts the render detector: any render pass inside it snapshots every projection node before the DOM changes. A filtered/reordered grid wants <LayoutGroup> around it with layout=true on each card (see packages/choreo-gallery/realm/shell/gallery-grid.gts — cards fly to new seats while their content keeps running).

Rules

  • Radius and shadow must go through the modifier. Layout animation scales the element, corners included. The engine corrects borderRadius and boxShadow per frame — but only values it holds: {{motion layout=true style=(styles borderRadius='14px')}}. A stylesheet radius comes out oval mid-flight.
  • Text under a non-uniform scale smears. Give the child its own layout=true — it is measured in its own right and projection undoes the parent's scale.
  • Works with <Presence>: an exiting lead hands over to the entering follower (shared-tabs.gts). layoutCrossfade, lead/follow promotion, portals all ported.
  • Useful extras: layoutDependency, layoutScroll (scrollable ancestors), layoutRoot, instantLayoutTransition(), layoutChange().

When NOT

  • The two "elements" aren't the same thing — one is a place (a trash can, a compose button) that must not deform → {{beacon}} + Choreo c.Move @to (choreo-scene).
  • The move must be sequenced against fades of other elements, or needs z-index for exactly the span of the move → choreo-scene.
  • Whole-page navigation morph → motion-page-transition (but NOT if the content is live — layout animation keeps it running; snapshots freeze it).

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 66 lines · 91 tokens per session scan A c3d93626ac33

Subscribe to this mod's changes

motion-layout is a skill published in the GitHub repository cardstack/boxel (27 stars, last pushed today), licensed MIT. It adds 91 tokens to every session and 771 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-21.

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