boxel: Skill for Claude Code

.claude/skills/motion-pattern/SKILL.md

motion-pattern is a skill for Claude Code from cardstack/boxel. It costs 81 tokens per session (1,372 once invoked), scanned A, original, MIT.

A decision guide for choosing among the animation tools in glimmer-motion and Choreo. It explains when to use a single-element animation, presence handling, layout animation, or a larger region-wide transition.

In plain words
What is it for?
Use it before adding, changing, or reviewing an animation, enter or exit effect, layout move, drag interaction, scroll effect, or page transition.
Why use it?
It prevents using a more complicated animation pattern than the change requires. It also separates ordinary element effects from layout changes, scrolling, and page transitions.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

This is cardstack/boxel's own configuration. It tells Claude Code how to work on boxel itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything boxel configures →

Reuse

Borrowing it

Nothing to install: this file belongs to cardstack/boxel. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/cardstack/boxel/main/.claude/skills/motion-pattern/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/cardstack/boxel

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-pattern

README.md
[![agentmods](https://agentmods.dev/badge/skills/cardstack/boxel/motion-pattern/github.svg)](https://agentmods.dev/skills/cardstack/boxel/motion-pattern)
Your own site
<a href="https://agentmods.dev/skills/cardstack/boxel/motion-pattern"><img src="https://agentmods.dev/badge/skills/cardstack/boxel/motion-pattern/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-pattern

Your own site · 80×15
<a href="https://agentmods.dev/skills/cardstack/boxel/motion-pattern"><img src="https://agentmods.dev/badge/skills/cardstack/boxel/motion-pattern.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,372 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.01372
Opus 5.5 $0.00032 $0.00549
Sonnet 5.5 $0.00016 $0.00274
Haiku 4.5 $0.00008 $0.00137

Measured 5d ago against content hash 9f7dc88d0d47, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion-pattern scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/motion-pattern/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Choosing the animation pattern

The library is two layers, one package each:

  • The binding (glimmer-motion, packages/glimmer-motion) — Motion's engine (motion-dom, untouched) driven through Glimmer: the {{motion}} modifier plus <Presence>, <LayoutGroup>, <MotionConfig>, <ReorderGroup>/<ReorderItem>.
  • Choreo (@cardstack/choreo, packages/choreo) — a region-scoped model on top: <Choreo> watches a render pass, hands you its changeset (inserted / removed / kept, with bounds before and after), and plays a declared timeline over it.

Pick the smallest pattern that states the intent. Escalation order: element → presence → layout → Choreo. Page transitions and scroll are side doors, not steps on that ladder.

Decision table

The ask sounds like Pattern Skill
"fade/slide/scale this in", hover/tap states, keyframes, variants, stagger {{motion}} with initial/animate/transition motion-element
"animate it when it's removed", toasts, list add/remove, modal open/close <Presence> + exit motion-presence
"it moved because the layout changed", tab indicator, thumbnail → detail of the SAME thing layout=true / layoutId / <LayoutGroup> motion-layout
"first X, THEN everyone moves, THEN Y" — ordering across several elements; z-index for the span of a move; one element's motion computed from another's box; fly to a place that must not deform <Choreo> timeline (+ {{beacon}}, both from @cardstack/choreo) choreo-scene
more than one <Choreo> in a tree; an element flying from one region into another (Boxel card between panels) nested regions + far matching choreo-regions
Route/page change Live DOM crossing: <Choreo @route>; intentional snapshots: animateView magic-move-navigation / motion-page-transition
the gallery-card ⇄ demo-page shared-element navigation, or porting that Magic Move recipe <Choreo @route> + paired identities magic-move-navigation
drag, swipe-to-dismiss, reorderable list/grid, bottom sheet drag / <ReorderGroup> motion-drag
parallax, scroll progress, reveal-on-scroll, hide-on-scroll header scrollProgress / InView motion-scroll
writing or fixing a test that involves motion glimmer-motion/test-support motion-testing

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 87 lines · 81 tokens per session scan A 9f7dc88d0d47

Subscribe to this mod's changes

motion-pattern is a skill published in the GitHub repository cardstack/boxel (27 stars, last pushed today), licensed MIT. It adds 81 tokens to every session and 1,372 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-21.

Related

Other skills, from other repositories

anti-slop-design

Autonomous Principal Design Technologist. Cures vibe-coded software from AI frontend slop using curated token archetypes and 7-axis quality gating.

sickn33/agentic-awesome-skills · 34 tokens

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 52 tokens

frontend-ui-dark-ts

Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.

microsoft/skills · 48 tokens

open-design-setup

Prepare or repair a project's prototyping environment so open-design can build prototypes with the project's own component library and render them through the project's toolchain. Use when the library target is needed and docs/design/prototyping.md is missing, stale, or failing; excludes HTML-only design work and…

compozy/compozy · 67 tokens

frontend-visual-qa

Audits rendered UI and specific task/object-link handoffs; excludes ordinary source citations alone. Audits already-rendered UI and Markdown/Obsidian image layout — web app, deck/slide, dashboard, design-system, or Electron/native app — via real-browser/native-app journeys and a Playwright sweep. Use after UI…

daymade/claude-code-skills · 125 tokens