UIdesign

UIdesign is a skill for Claude Code, Codex from cass-2003/local-workflow-skill. It costs 200 tokens per session (2,352 once invoked), scanned A, original, MIT.

A workflow for designing and building web or app interfaces, including layout, components, visual styles, and responsive behavior. It also checks the result in a browser or screenshot.

In plain words
What is it for?
Designing or improving dashboards, SaaS screens, admin panels, design systems, and frontend components.
Why use it?
It helps turn a vague interface request into a consistent design that fits the existing codebase and works across screen sizes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md; mentions Claude Code; mentions AGENTS.md.

Good fit Designing or improving dashboards, SaaS screens, admin panels, design systems, and frontend components.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cass-2003/local-workflow-skill/uidesign
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cass-2003/local-workflow-skill --skill uidesign
Clone the repo
git clone --depth 1 https://github.com/cass-2003/local-workflow-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for UIdesign

README.md
[![agentmods](https://agentmods.dev/badge/skills/cass-2003/local-workflow-skill/uidesign/github.svg)](https://agentmods.dev/skills/cass-2003/local-workflow-skill/uidesign)
Your own site
<a href="https://agentmods.dev/skills/cass-2003/local-workflow-skill/uidesign"><img src="https://agentmods.dev/badge/skills/cass-2003/local-workflow-skill/uidesign/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for UIdesign

Your own site · 80×15
<a href="https://agentmods.dev/skills/cass-2003/local-workflow-skill/uidesign"><img src="https://agentmods.dev/badge/skills/cass-2003/local-workflow-skill/uidesign.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 200 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,352 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00200 $0.02352
Opus 5 $0.00100 $0.01176
Sonnet 5 $0.00040 $0.00470
Haiku 4.5 $0.00020 $0.00235

Measured 9d ago against content hash 0f7fa1113381, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

UIdesign scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/frontend-ui/codex/UIdesign/SKILL.md · 147 lines

How it starts

The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Design Workflow

Use this skill to turn a UI request into a coherent, implemented, and visually verified interface. It is optimized for Claude Code and Codex working inside real codebases, where the agent must infer constraints, use existing design systems, make conservative product decisions, and validate the result in a browser or screenshot.

Essential Principles

  1. Design from the user's job, not decoration. Identify the primary user, their task, and the density they need before choosing layout, tone, or visual expression.
  2. Use the project's system before inventing one. Existing components, tokens, spacing, typography, icons, routes, and copy patterns are the source of truth unless they are broken or absent.
  3. Make the first screen useful. Apps and tools should open directly into the working experience; marketing-style landing pages belong only when the user explicitly asks for one.
  4. Treat accessibility as structure. Keyboard flow, focus states, contrast, semantic labels, target sizes, and reduced-motion behavior shape the UI, not a final lint pass.
  5. Design every state. Empty, loading, error, disabled, active, hover, focus, overflow, small-screen, and long-content states are part of the component contract.
  6. Use real icon systems. Do not use emoji as production UI icons or controls; use the project's existing SVG/vector icon system, or choose a consistent library such as Lucide, Tabler, Heroicons, Phosphor, or Fluent Icons when no system exists.
  7. Verify visually before claiming success. Run the app, inspect the UI at relevant desktop and mobile viewports, and fix obvious overlap, blank areas, clipping, broken assets, and unreadable text.

When To Use

  • Building or redesigning a frontend screen, dashboard, app, internal tool, SaaS view, landing page, or game-like interface.
  • Creating or extending a component library, design system, tokens, theme, icon system, or reusable UI pattern.
  • Improving UI polish, layout, hierarchy, responsive behavior, accessibility, visual consistency, or interaction quality.
  • Translating a screenshot, mockup, product description, DESIGN.md, brand guide, or vague "make this look better" request into code.
  • Reviewing a UI implementation for design risks before handoff.
  • Acting as the UI quality pass inside a larger dev workflow.

Read the full file on GitHub · 147 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 147 lines · 200 tokens per session scan A 0f7fa1113381

Subscribe to this mod's changes

UIdesign is a skill published in the GitHub repository cass-2003/local-workflow-skill (12 stars, last pushed 2mo ago), licensed MIT. It adds 200 tokens to every session and 2,352 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 52 tokens

frontend-visual-qa

Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…

daymade/claude-code-skills · 145 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens

animation-principles

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Owl-Listener/designer-skills · 59 tokens