Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add catlog22/Claude-Code-Workflow --skill team-designergit clone --depth 1 https://github.com/catlog22/Claude-Code-WorkflowWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/catlog22/claude-code-workflow/team-designer)<a href="https://agentmods.dev/skills/catlog22/claude-code-workflow/team-designer"><img src="https://agentmods.dev/badge/skills/catlog22/claude-code-workflow/team-designer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/catlog22/claude-code-workflow/team-designer"><img src="https://agentmods.dev/badge/skills/catlog22/claude-code-workflow/team-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00051 | $0.01612 |
| Opus 5.5 | $0.00020 | $0.00645 |
| Sonnet 5.5 | $0.00010 | $0.00322 |
| Haiku 4.5 | $0.00005 | $0.00161 |
Grade A, and why
team-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Team Skill Designer
Generate complete team skills following the team-lifecycle-v4 architecture: SKILL.md as universal router, coordinator with beat model, worker roles with optional commands/, shared specs, and templates.
Architecture Overview
┌─────────────────────────────────────────────────────────────────┐
│ Team Skill Designer (SKILL.md) │
│ → Orchestrator: gather requirements, generate files, validate │
└───────────────────────────┬──────────────────────────────────────┘
│
┌───────────┬───────────┼───────────┬───────────┐
↓ ↓ ↓ ↓
┌─────────┐ ┌─────────┐ ┌─────────┐ ┌─────────┐
│ Phase 1 │ │ Phase 2 │ │ Phase 3 │ │ Phase 4 │
│ Require │ │ Scaffold│ │ Content │ │ Valid │
│ Analysis│ │ Gen │ │ Gen │ │ & Report│
└─────────┘ └─────────┘ └─────────┘ └─────────┘
↓ ↓ ↓ ↓
teamConfig SKILL.md roles/ Validated
+ dirs specs/ skill pkg
templates/
Key Design Principles
- v4 Architecture Compliance: Generated skills follow team-lifecycle-v4 pattern — SKILL.md = pure router, beat model = coordinator-only, unified structure (roles/ + specs/ + templates/)
- Golden Sample Reference: Uses
team-lifecycle-v4as reference implementation at~ or <project>/.claude/skills/team-lifecycle-v4/ - Intelligent Commands Distribution: Auto-determines which roles need
commands/(2+ commands) vs inline logic (1 command) - team-worker Compatibility: Role.md files include correct YAML frontmatter for team-worker agent parsing
Execution Flow
Input Parsing:
└─ Parse user requirements (skill name, roles, pipelines, domain)
Phase 1: Requirements Analysis
└─ Ref: phases/01-requirements-analysis.md
├─ Tasks: Detect input → Gather roles → Define pipelines → Build teamConfig
└─ Output: teamConfig
Phase 2: Scaffold Generation
└─ Ref: phases/02-scaffold-generation.md
├─ Tasks: Create dirs → Generate SKILL.md router → Verify
└─ Output: SKILL.md + directory structure
Phase 3: Content Generation
└─ Ref: phases/03-content-generation.md
├─ Tasks: Coordinator → Workers → Specs → Templates
└─ Output: roles/**/*.md, specs/*.md, templates/*.md
Phase 4: Validation
└─ Ref: phases/04-validation.md
└─ Output: Validation report (PASS/REVIEW/FAIL)
Return:
└─ Summary with skill location and usage instructions
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 154 lines · 51 tokens per session scan A d81a51f78d95
team-designer is a skill published in the GitHub repository catlog22/Claude-Code-Workflow (2,124 stars, last pushed 4mo ago), licensed MIT. It adds 51 tokens to every session and 1,612 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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