governance-patterns

governance-patterns is a skill for Claude Code, Codex from ccashwell/evm-cortex. It costs 45 tokens per session (1,628 once invoked), scanned A, original, MIT.

A guide to on-chain governance, where token holders or members vote on proposals that can change a blockchain protocol. It covers voting, quorum, proposal states, and timelocks that delay execution.

In plain words
What is it for?
Use it to build DAO voting systems with OpenZeppelin Governor, quorum rules, proposal lifecycles, and timelock-controlled execution.
Why use it?
It helps make protocol changes follow a defined process instead of relying on one immediate administrator action.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build DAO voting systems with OpenZeppelin Governor, quorum rules, proposal lifecycles, and timelock-controlled execution.

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Install with agentmods
npx agentmods add skills/ccashwell/evm-cortex/governance-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ccashwell/evm-cortex --skill governance-patterns
Clone the repo
git clone --depth 1 https://github.com/ccashwell/evm-cortex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for governance-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/ccashwell/evm-cortex/governance-patterns/github.svg)](https://agentmods.dev/skills/ccashwell/evm-cortex/governance-patterns)
Your own site
<a href="https://agentmods.dev/skills/ccashwell/evm-cortex/governance-patterns"><img src="https://agentmods.dev/badge/skills/ccashwell/evm-cortex/governance-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for governance-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/ccashwell/evm-cortex/governance-patterns"><img src="https://agentmods.dev/badge/skills/ccashwell/evm-cortex/governance-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,628 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01628
Opus 5.5 $0.00018 $0.00651
Sonnet 5.5 $0.00009 $0.00326
Haiku 4.5 $0.00005 $0.00163

Measured 1mo ago against content hash 731c0fbbc140, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

governance-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/governance-patterns/SKILL.md · 173 lines

How it starts

The opening of the file, as written. The whole thing — 173 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Onchain Governance Patterns

Governor Lifecycle

propose() -> Active (voting) -> Succeeded -> queue() -> Queued (timelock) -> execute()
                              -> Defeated (quorum not met or majority against)
         -> Canceled (by proposer before execution)

OpenZeppelin Governor Setup

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import {Governor} from "@openzeppelin/contracts/governance/Governor.sol";
import {GovernorSettings} from "@openzeppelin/contracts/governance/extensions/GovernorSettings.sol";
import {GovernorCountingSimple} from "@openzeppelin/contracts/governance/extensions/GovernorCountingSimple.sol";
import {GovernorVotes} from "@openzeppelin/contracts/governance/extensions/GovernorVotes.sol";
import {GovernorVotesQuorumFraction} from "@openzeppelin/contracts/governance/extensions/GovernorVotesQuorumFraction.sol";
import {GovernorTimelockControl} from "@openzeppelin/contracts/governance/extensions/GovernorTimelockControl.sol";
import {TimelockController} from "@openzeppelin/contracts/governance/TimelockController.sol";
import {IVotes} from "@openzeppelin/contracts/governance/utils/IVotes.sol";

contract MyGovernor is
    Governor,
    GovernorSettings,
    GovernorCountingSimple,
    GovernorVotes,
    GovernorVotesQuorumFraction,
    GovernorTimelockControl
{
    constructor(
        IVotes _token,
        TimelockController _timelock
    )
        Governor("MyGovernor")
        GovernorSettings(
            7200,    // votingDelay: 1 day in blocks (12s blocks)
            50400,   // votingPeriod: 1 week in blocks
            100e18   // proposalThreshold: 100 tokens to propose
        )
        GovernorVotes(_token)
        GovernorVotesQuorumFraction(4) // 4% quorum
        GovernorTimelockControl(_timelock)
    {}

    // Required overrides for Solidity
    function votingDelay() public view override(Governor, GovernorSettings)
        returns (uint256) { return super.votingDelay(); }

    function votingPeriod() public view override(Governor, GovernorSettings)
        returns (uint256) { return super.votingPeriod(); }

    function quorum(uint256 blockNumber) public view override(Governor, GovernorVotesQuorumFraction)
        returns (uint256) { return super.quorum(blockNumber); }

    function state(uint256 proposalId) public view override(Governor, GovernorTimelockControl)
        returns (ProposalState) { return super.state(proposalId); }

    function proposalThreshold() public view override(Governor, GovernorSettings)
        returns (uint256) { return super.proposalThreshold(); }

    function proposalNeedsQueuing(uint256 proposalId)
        public view override(Governor, GovernorTimelockControl) returns (bool)
    { return super.proposalNeedsQueuing(proposalId); }

    function _queueOperations(uint256 id, address[] memory t, uint256[] memory v,
        bytes[] memory c, bytes32 h) internal override(Governor, GovernorTimelockControl)
        returns (uint48) { return super._queueOperations(id, t, v, c, h); }

    function _executeOperations(uint256 id, address[] memory t, uint256[] memory v,
        bytes[] memory c, bytes32 h) internal override(Governor, GovernorTimelockControl)
    { super._executeOperations(id, t, v, c, h); }

    function _cancel(address[] memory t, uint256[] memory v, bytes[] memory c, bytes32 h)
        internal override(Governor, GovernorTimelockControl) returns (uint256)
    { return super._cancel(t, v, c, h); }

    function _executor() internal view override(Governor, GovernorTimelockControl)
        returns (address) { return super._executor(); }
}

Read the full file on GitHub · 173 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 173 lines · 45 tokens per session scan A 731c0fbbc140

Subscribe to this mod's changes

governance-patterns is a skill published in the GitHub repository ccashwell/evm-cortex (131 stars, last pushed 17d ago), licensed MIT. It adds 45 tokens to every session and 1,628 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.