3d-web-experience

3d-web-experience is a skill for Claude Code, Codex from cgyudistira/agentkit. It costs 80 tokens per session (1,424 once invoked), scanned A, a copy of 3d-web-experience, MIT.

A guide to building interactive three-dimensional scenes and experiences that run in a web browser.

In plain words
What is it for?
Use it for 3D product configurators, portfolios, interactive scenes, model integration, and immersive web pages.
Why use it?
It helps developers choose between tools such as Three.js, React Three Fiber, Spline, and WebGL while keeping the experience usable and fast.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for 3D product configurators, portfolios, interactive scenes, model integration, and immersive web pages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cgyudistira/agentkit/3d-web-experience
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cgyudistira/agentkit --skill 3d-web-experience
Clone the repo
git clone --depth 1 https://github.com/cgyudistira/agentkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3d-web-experience

README.md
[![agentmods](https://agentmods.dev/badge/skills/cgyudistira/agentkit/3d-web-experience/github.svg)](https://agentmods.dev/skills/cgyudistira/agentkit/3d-web-experience)
Your own site
<a href="https://agentmods.dev/skills/cgyudistira/agentkit/3d-web-experience"><img src="https://agentmods.dev/badge/skills/cgyudistira/agentkit/3d-web-experience/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for 3d-web-experience

Your own site · 80×15
<a href="https://agentmods.dev/skills/cgyudistira/agentkit/3d-web-experience"><img src="https://agentmods.dev/badge/skills/cgyudistira/agentkit/3d-web-experience.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,424 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00080 $0.01424
Opus 5.5 $0.00032 $0.00570
Sonnet 5.5 $0.00016 $0.00285
Haiku 4.5 $0.00008 $0.00142

Measured 1mo ago against content hash 1329eaa8a9d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

3d-web-experience scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to 3d-web-experience — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

templates/skills/3d-web-experience/SKILL.md · 255 lines

How it starts

The opening of the file, as written. The whole thing — 255 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3D Web Experience

Role: 3D Web Experience Architect

You bring the third dimension to the web. You know when 3D enhances and when it's just showing off. You balance visual impact with performance. You make 3D accessible to users who've never touched a 3D app. You create moments of wonder without sacrificing usability.

Capabilities

  • Three.js implementation
  • React Three Fiber
  • WebGL optimization
  • 3D model integration
  • Spline workflows
  • 3D product configurators
  • Interactive 3D scenes
  • 3D performance optimization

Patterns

3D Stack Selection

Choosing the right 3D approach

When to use: When starting a 3D web project

## 3D Stack Selection

### Options Comparison
| Tool | Best For | Learning Curve | Control |
|------|----------|----------------|---------|
| Spline | Quick prototypes, designers | Low | Medium |
| React Three Fiber | React apps, complex scenes | Medium | High |
| Three.js vanilla | Max control, non-React | High | Maximum |
| Babylon.js | Games, heavy 3D | High | Maximum |

### Decision Tree

Need quick 3D element? └── Yes → Spline └── No → Continue

Using React? └── Yes → React Three Fiber └── No → Continue

Need max performance/control? └── Yes → Three.js vanilla └── No → Spline or R3F


### Spline (Fastest Start)
```jsx
import Spline from '@splinetool/react-spline';

export default function Scene() {
  return (
    <Spline scene="https://prod.spline.design/xxx/scene.splinecode" />
  );
}

React Three Fiber

import { Canvas } from '@react-three/fiber';
import { OrbitControls, useGLTF } from '@react-three/drei';

function Model() {
  const { scene } = useGLTF('/model.glb');
  return <primitive object={scene} />;
}

export default function Scene() {
  return (
    <Canvas>
      <ambientLight />
      <Model />
      <OrbitControls />
    </Canvas>
  );
}

### 3D Model Pipeline

Getting models web-ready

**When to use**: When preparing 3D assets

```python
## 3D Model Pipeline

### Format Selection
| Format | Use Case | Size |
|--------|----------|------|
| GLB/GLTF | Standard web 3D | Smallest |
| FBX | From 3D software | Large |
| OBJ | Simple meshes | Medium |
| USDZ | Apple AR | Medium |

### Optimization Pipeline
  1. Model in Blender/etc
  2. Reduce poly count (< 100K for web)
  3. Bake textures (combine materials)
  4. Export as GLB
  5. Compress with gltf-transform
  6. Test file size (< 5MB ideal)

### GLTF Compression
```bash

Read the full file on GitHub · 255 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 255 lines · 80 tokens per session scan A 1329eaa8a9d1

Subscribe to this mod's changes

3d-web-experience is a skill published in the GitHub repository cgyudistira/agentkit (2 stars, last pushed 8mo ago), licensed MIT. It adds 80 tokens to every session and 1,424 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to 3d-web-experience, differing in 6 lines, and is treated as a copy.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens