algorithmic-art

algorithmic-art is a skill for Claude Code, Codex from cgyudistira/agentkit. It costs 62 tokens per session (4,151 once invoked), scanned A, a copy of algorithmic-art, MIT.

A guide for creating original generative artwork with p5.js, a JavaScript library for drawing in a web page. It uses rules, seeded randomness, particles, fields, and adjustable parameters to produce interactive sketches.

In plain words
What is it for?
Use it to create algorithmic art, flow fields, particle systems, interactive viewers, creative philosophies, and the related Markdown, HTML, and JavaScript files.
Why use it?
It gives a coding agent a structured way to turn an idea into a repeatable artwork process rather than a single fixed image. Seeded randomness can make results reproducible while parameters allow exploration.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/cgyudistira/agentkit/algorithmic-art
Any agent
npx skills add cgyudistira/agentkit --skill algorithmic-art
Clone the repo
git clone --depth 1 https://github.com/cgyudistira/agentkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for algorithmic-art

README.md
[![agentmods](https://agentmods.dev/badge/skills/cgyudistira/agentkit/algorithmic-art.svg)](https://agentmods.dev/skills/cgyudistira/agentkit/algorithmic-art)
Your own site
<a href="https://agentmods.dev/skills/cgyudistira/agentkit/algorithmic-art"><img src="https://agentmods.dev/badge/skills/cgyudistira/agentkit/algorithmic-art.svg" alt="Measured on agentmods" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,151 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00062 $0.04151
Opus 5 $0.00031 $0.02076
Sonnet 5 $0.00012 $0.00830
Haiku 4.5 $0.00006 $0.00415

Measured 3d ago against content hash 3bc4092c0980, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

algorithmic-art scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (templates/generator_template.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to algorithmic-art — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

templates/skills/algorithmic-art/SKILL.md · 405 lines

How it starts

The opening of the file, as written. The whole thing — 405 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).

This happens in two steps:

  1. Algorithmic Philosophy Creation (.md file)
  2. Express by creating p5.js generative art (.html + .js files)

First, undertake this task:

ALGORITHMIC PHILOSOPHY CREATION

To begin, create an ALGORITHMIC PHILOSOPHY (not static images or templates) that will be interpreted through:

  • Computational processes, emergent behavior, mathematical beauty
  • Seeded randomness, noise fields, organic systems
  • Particles, flows, fields, forces
  • Parametric variation and controlled chaos

THE CRITICAL UNDERSTANDING

  • What is received: Some subtle input or instructions by the user to take into account, but use as a foundation; it should not constrain creative freedom.
  • What is created: An algorithmic philosophy/generative aesthetic movement.
  • What happens next: The same version receives the philosophy and EXPRESSES IT IN CODE - creating p5.js sketches that are 90% algorithmic generation, 10% essential parameters.

Consider this approach:

  • Write a manifesto for a generative art movement
  • The next phase involves writing the algorithm that brings it to life

The philosophy must emphasize: Algorithmic expression. Emergent behavior. Computational beauty. Seeded variation.

HOW TO GENERATE AN ALGORITHMIC PHILOSOPHY

Name the movement (1-2 words): "Organic Turbulence" / "Quantum Harmonics" / "Emergent Stillness"

Articulate the philosophy (4-6 paragraphs - concise but complete):

To capture the ALGORITHMIC essence, express how this philosophy manifests through:

  • Computational processes and mathematical relationships?
  • Noise functions and randomness patterns?
  • Particle behaviors and field dynamics?
  • Temporal evolution and system states?
  • Parametric variation and emergent complexity?

CRITICAL GUIDELINES:

  • Avoid redundancy: Each algorithmic aspect should be mentioned once. Avoid repeating concepts about noise theory, particle dynamics, or mathematical principles unless adding new depth.
  • Emphasize craftsmanship REPEATEDLY: The philosophy MUST stress multiple times that the final algorithm should appear as though it took countless hours to develop, was refined with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted algorithm," "the product of deep computational expertise," "painstaking optimization," "master-level implementation."
  • Leave creative space: Be specific about the algorithmic direction, but concise enough that the next Claude has room to make interpretive implementation choices at an extremely high level of craftsmanship.

Read the full file on GitHub · 405 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 405 lines · 62 tokens per session scan A 3bc4092c0980

Subscribe to this mod's changes

algorithmic-art is a skill published in the GitHub repository cgyudistira/agentkit (2 stars, last pushed 6mo ago), licensed MIT. It adds 62 tokens to every session and 4,151 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to algorithmic-art, differing in 0 lines, and is treated as a copy.

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