"algo-price-dynamic"

"algo-price-dynamic" is a skill for Claude Code from charlieviettq/awesome-agent-skill. It costs 75 tokens per session (950 once invoked), scanned A, a copy of algo-price-dynamic, MIT.

A pricing method that changes prices as demand, time, available inventory, or competitor prices change. It is commonly used for goods or capacity that may expire, such as hotel rooms, seats, or event tickets.

In plain words
What is it for?
Use it to build demand-responsive e-commerce pricing, surge pricing, or pricing systems for perishable inventory such as rooms, seats, and tickets.
Why use it?
It helps adjust prices to current market conditions instead of relying on one fixed price. It requires current demand, inventory, and—where relevant—competitor data.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to build demand-responsive e-commerce pricing, surge pricing, or pricing systems for perishable inventory such as rooms, seats, and tickets.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/charlieviettq/awesome-agent-skill/algo-price-dynamic
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add charlieviettq/awesome-agent-skill --skill algo-price-dynamic
Clone the repo
git clone --depth 1 https://github.com/charlieviettq/awesome-agent-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for "algo-price-dynamic"

README.md
[![agentmods](https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic/github.svg)](https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic)
Your own site
<a href="https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic"><img src="https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for "algo-price-dynamic"

Your own site · 80×15
<a href="https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic"><img src="https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/algo-price-dynamic.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 950 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.00950
Opus 5 $0.00037 $0.00475
Sonnet 5 $0.00015 $0.00190
Haiku 4.5 $0.00007 $0.00095

Measured 12d ago against content hash bf33c3fd34f0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

"algo-price-dynamic" scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to algo-price-dynamic — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/algo-price-dynamic/SKILL.md · 91 lines

How it starts

The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dynamic Pricing

Overview

Dynamic pricing adjusts prices in real-time based on demand signals, time, inventory, and competitive conditions. Common in airlines, hotels, ride-sharing, and e-commerce. Objective: maximize revenue (or profit) subject to capacity/inventory constraints.

When to Use

Trigger conditions:

  • Pricing perishable inventory (hotel rooms, airline seats, event tickets)
  • Implementing demand-responsive pricing for e-commerce
  • Building surge pricing or time-based pricing systems

When NOT to use:

  • For one-time pricing decisions (use Van Westendorp or conjoint)
  • When price changes are impractical (regulated markets, long-term contracts)

Algorithm

IRON LAW: Dynamic Pricing Requires REAL-TIME Data
Stale data produces prices optimal for PAST conditions, not current ones.
Three data streams must be current:
1. Demand signal (bookings, searches, cart additions)
2. Inventory/capacity status
3. Competitive prices (where applicable)
Update frequency: minutes for ride-sharing, hours for hotels, daily for retail.

Phase 1: Input Validation

Collect: current demand indicators, remaining inventory/capacity, time until expiration/event, competitor prices, price floor/ceiling constraints. Gate: Real-time data feeds connected, business rules defined.

Phase 2: Core Algorithm

Rule-based: If demand > threshold, increase price by X%. Tiered rules by inventory level.

Demand-curve based: 1. Estimate demand curve at current conditions. 2. Find price that maximizes revenue = P × Q(P). 3. Apply inventory constraint: if capacity is scarce, price up; if excess, price down.

ML-based: Train model to predict demand at each price point given context features. Optimize over predicted demand curve.

Phase 3: Verification

Monitor: revenue per unit, booking pace, customer complaints, competitive position. A/B test new pricing rules. Gate: Revenue improved without significant volume loss or customer backlash.

Phase 4: Output

Return recommended price with reasoning and expected impact.

Read the full file on GitHub · 91 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 91 lines · 75 tokens per session scan A bf33c3fd34f0

Subscribe to this mod's changes

"algo-price-dynamic" is a skill published in the GitHub repository charlieviettq/awesome-agent-skill (25 stars, last pushed 1mo ago), licensed MIT. It adds 75 tokens to every session and 950 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to algo-price-dynamic, differing in 8 lines, and is treated as a copy.

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