"econ-supply-demand"

"econ-supply-demand" is a skill for Claude Code from charlieviettq/awesome-agent-skill. It costs 99 tokens per session (1,130 once invoked), scanned A, a copy of econ-supply-demand, MIT.

A framework for explaining how buyers and sellers determine prices and quantities in a market. It also examines how taxes, subsidies, price limits, costs, income, and preferences change the result.

In plain words
What is it for?
It helps analyze market prices, policy effects, and shifts in buyer or seller behavior.
Why use it?
It prevents common mistakes such as confusing a price-driven quantity change with a broader change in supply or demand.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit It helps analyze market prices, policy effects, and shifts in buyer or seller behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/charlieviettq/awesome-agent-skill/econ-supply-demand
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add charlieviettq/awesome-agent-skill --skill econ-supply-demand
Clone the repo
git clone --depth 1 https://github.com/charlieviettq/awesome-agent-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for "econ-supply-demand"

README.md
[![agentmods](https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/econ-supply-demand/github.svg)](https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/econ-supply-demand)
Your own site
<a href="https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/econ-supply-demand"><img src="https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/econ-supply-demand/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for "econ-supply-demand"

Your own site · 80×15
<a href="https://agentmods.dev/skills/charlieviettq/awesome-agent-skill/econ-supply-demand"><img src="https://agentmods.dev/badge/skills/charlieviettq/awesome-agent-skill/econ-supply-demand.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 99 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,130 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00099 $0.01130
Opus 5 $0.00049 $0.00565
Sonnet 5 $0.00020 $0.00226
Haiku 4.5 $0.00010 $0.00113

Measured 9d ago against content hash 2573935531c9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-13, from the pricing page.

Security

Grade A, and why

"econ-supply-demand" scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to econ-supply-demand — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/econ-supply-demand/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Supply and Demand Analysis

Overview

Supply and demand is the foundational model for price determination in markets. It explains how prices emerge from the interaction of buyers (demand) and sellers (supply), and how external shocks or policy interventions shift the equilibrium.

Framework

IRON LAW: Shift vs Movement Along the Curve

A change in PRICE causes movement ALONG the curve (quantity changes).
A change in OTHER FACTORS (income, costs, preferences, technology) causes
the entire curve to SHIFT.

"Demand increased" means the demand CURVE shifted right (more quantity
at every price), NOT that quantity demanded increased due to a price drop.
Confusing these is the #1 error in supply-demand analysis.
IRON LAW: Ceteris Paribus — Change One Thing at a Time

When analyzing a shift, hold everything else constant. If both supply
and demand shift simultaneously, the effect on price or quantity (or both)
becomes ambiguous. Analyze each shift separately first, then combine.

Demand Curve Shifters (non-price factors)

  • Consumer income (normal goods: ↑income → ↑demand; inferior goods: opposite)
  • Prices of related goods (substitutes, complements)
  • Consumer preferences and tastes
  • Population / number of buyers
  • Expectations of future prices

Supply Curve Shifters (non-price factors)

  • Input costs (raw materials, labor, energy)
  • Technology improvements
  • Number of sellers
  • Government policy (taxes, subsidies, regulations)
  • Expectations of future prices

Analysis Steps

  1. Define the market: What good? What geographic/time scope?
  2. Identify the shock: What changed? Is it demand-side or supply-side?
  3. Determine shift direction: Does the curve shift left (decrease) or right (increase)?
  4. Find new equilibrium: Where do the new curves intersect?
  5. State the result: What happens to price and quantity?

Policy Analysis

Intervention Effect
Price ceiling (below eq.) Shortage: Qd > Qs, black markets, quality reduction
Price floor (above eq.) Surplus: Qs > Qd, waste, inefficiency
Per-unit tax Supply shifts left by tax amount, price rises (split between buyer and seller based on elasticity)
Subsidy Supply shifts right by subsidy amount, price falls
Tariff Import supply shifts left, domestic price rises

Read the full file on GitHub · 117 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 117 lines · 99 tokens per session scan A 2573935531c9

Subscribe to this mod's changes

"econ-supply-demand" is a skill published in the GitHub repository charlieviettq/awesome-agent-skill (26 stars, last pushed 1mo ago), licensed MIT. It adds 99 tokens to every session and 1,130 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to econ-supply-demand, differing in 8 lines, and is treated as a copy.

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