critique

critique is a skill for Claude Code, Codex from childrentime/reactuse. It costs 30 tokens per session (1,126 once invoked), scanned A, a copy of critique, Unlicense.

A user-experience review of an interface, covering how information is organised, how attention moves through the screen, and how the design feels. It also checks for patterns commonly associated with generic AI-generated designs.

In plain words
What is it for?
Use it to assess visual hierarchy, information architecture, primary actions, emotional tone, and overall design quality.
Why use it?
It helps find design problems that are not caught by technical tests, such as unclear priorities, weak actions, or visual sameness. The result is actionable feedback for improving the interface.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to assess visual hierarchy, information architecture, primary actions, emotional tone, and overall design quality.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/childrentime/reactuse/critique
About the project

ReactUse is a TypeScript library of reusable React Hooks for browser APIs, state, sensors, animations, and DOM interactions. React developers use it when building React applications that need these common behaviors. The catalogue skills and commands help coding agents discover or work with ReactUse hooks.

childrentime/reactuse · 1,063 stars · on GitHub · reactuse.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add childrentime/reactuse --skill critique
Clone the repo
git clone --depth 1 https://github.com/childrentime/reactuse

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for critique

README.md
[![agentmods](https://agentmods.dev/badge/skills/childrentime/reactuse/critique/github.svg)](https://agentmods.dev/skills/childrentime/reactuse/critique)
Your own site
<a href="https://agentmods.dev/skills/childrentime/reactuse/critique"><img src="https://agentmods.dev/badge/skills/childrentime/reactuse/critique/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for critique

Your own site · 80×15
<a href="https://agentmods.dev/skills/childrentime/reactuse/critique"><img src="https://agentmods.dev/badge/skills/childrentime/reactuse/critique.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 30 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,126 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.01126
Opus 5.5 $0.00012 $0.00450
Sonnet 5.5 $0.00006 $0.00225
Haiku 4.5 $0.00003 $0.00113

Measured 1mo ago against content hash 244084b8fefc, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

critique scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to critique — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

packages/website-astro/.agents/skills/critique/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Conduct a holistic design critique, evaluating whether the interface actually works—not just technically, but as a designed experience. Think like a design director giving feedback.

First: Use the frontend-design skill for design principles and anti-patterns.

Design Critique

Evaluate the interface across these dimensions:

1. AI Slop Detection (CRITICAL)

This is the most important check. Does this look like every other AI-generated interface from 2024-2025?

Review the design against ALL the DON'T guidelines in the frontend-design skill—they are the fingerprints of AI-generated work. Check for the AI color palette, gradient text, dark mode with glowing accents, glassmorphism, hero metric layouts, identical card grids, generic fonts, and all other tells.

The test: If you showed this to someone and said "AI made this," would they believe you immediately? If yes, that's the problem.

2. Visual Hierarchy

  • Does the eye flow to the most important element first?
  • Is there a clear primary action? Can you spot it in 2 seconds?
  • Do size, color, and position communicate importance correctly?
  • Is there visual competition between elements that should have different weights?

3. Information Architecture

  • Is the structure intuitive? Would a new user understand the organization?
  • Is related content grouped logically?
  • Are there too many choices at once? (cognitive overload)
  • Is the navigation clear and predictable?

4. Emotional Resonance

  • What emotion does this interface evoke? Is that intentional?
  • Does it match the brand personality?
  • Does it feel trustworthy, approachable, premium, playful—whatever it should feel?
  • Would the target user feel "this is for me"?

5. Discoverability & Affordance

  • Are interactive elements obviously interactive?
  • Would a user know what to do without instructions?
  • Are hover/focus states providing useful feedback?
  • Are there hidden features that should be more visible?

6. Composition & Balance

  • Does the layout feel balanced or uncomfortably weighted?
  • Is whitespace used intentionally or just leftover?
  • Is there visual rhythm in spacing and repetition?
  • Does asymmetry feel designed or accidental?

Read the full file on GitHub · 118 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 118 lines · 30 tokens per session scan A 244084b8fefc

Subscribe to this mod's changes

critique is a skill published in the GitHub repository childrentime/reactuse (1,063 stars, last pushed yesterday), licensed Unlicense. It adds 30 tokens to every session and 1,126 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to critique, differing in 0 lines, and is treated as a copy.

Related

Other skills, from other repositories

web-design-guidelines

Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".

siberiacancode/agent-skills · 44 tokens

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

tamagui-v6-config

Tamagui v6 theme system: the light/dark/accent/brand/inverse/level/active theme family, the background-active one-off key, and recipe-tree authoring with createV6Config. Use when choosing a theme for a surface, building a selected/emphasis state, or authoring a custom v6 colors pack.

tamagui/tamagui · 0 tokens

tamagui-theme-generator

Generate custom Tamagui themes, color palettes, and preview URLs. Use when creating or refining a color scheme, authoring light/dark palettes with brand accents, or previewing generated themes in the browser.

tamagui/tamagui · 48 tokens

frontend-ui-dark-ts

Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.

microsoft/skills · 48 tokens

cobejs

Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).

MengTo/Skills · 31 tokens