delight

A design workflow for adding personality, small surprises, and polished details to user interfaces. It considers the audience, use cases, brand tone, and domain before suggesting changes.

In plain words
What is it for?
Use it to find suitable opportunities for playful or polished interface details after defining the product’s audience and personality.
Why use it?
It helps functional interfaces feel more memorable and enjoyable without adding inappropriate decoration. The input says it asks for clarification when the design context is uncertain.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/childrentime/reactuse/delight
Any agent
npx skills add childrentime/reactuse --skill delight
Clone the repo
git clone --depth 1 https://github.com/childrentime/reactuse

Made for: Claude Code, Codex.

Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,245 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00028 $0.02245
Opus 5 $0.00014 $0.01123
Sonnet 5 $0.00006 $0.00449
Haiku 4.5 $0.00003 $0.00225

Measured 2d ago against content hash 00513f6f0db4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

delight scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

8 near-identical copies found in the catalogue:

  • delight — 100% identical, 0 lines differ
  • delight — 100% identical, 0 lines differ
  • delight — 100% identical, 0 lines differ
  • delight — 100% identical, 0 lines differ
  • delight — 95% identical, 9 lines differ
  • delight — 94% identical, 14 lines differ
  • i-delight — 88% identical, 52 lines differ
  • delight — 81% identical, 35 lines differ
packages/website-astro/.agents/skills/delight/SKILL.md · 317 lines

How it starts

The opening of the file, as written. The whole thing — 317 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.

MANDATORY PREPARATION

Context Gathering (Do This First)

You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), brand personality (playful vs professional vs quirky vs elegant), and what's appropriate for the domain.

Attempt to gather these from the current thread or codebase.

  1. If you don't find exact information and have to infer from existing design and functionality, you MUST STOP and STOP and call the AskUserQuestionTool to clarify. whether you got it right.
  2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST STOP and call the AskUserQuestionTool to clarify. clarifying questions first to complete your context.

Do NOT proceed until you have answers. Delight that's wrong for the context is worse than no delight at all.

Use frontend-design skill

Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.


Assess Delight Opportunities

Identify where delight would enhance (not distract from) the experience:

  1. Find natural delight moments:

    • Success states: Completed actions (save, send, publish)
    • Empty states: First-time experiences, onboarding
    • Loading states: Waiting periods that could be entertaining
    • Achievements: Milestones, streaks, completions
    • Interactions: Hover states, clicks, drags
    • Errors: Softening frustrating moments
    • Easter eggs: Hidden discoveries for curious users
  2. Understand the context:

    • What's the brand personality? (Playful? Professional? Quirky? Elegant?)
    • Who's the audience? (Tech-savvy? Creative? Corporate?)
    • What's the emotional context? (Accomplishment? Exploration? Frustration?)
    • What's appropriate? (Banking app ≠ gaming app)

Read the full file on GitHub · 317 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 317 lines · 28 tokens per session scan A 00513f6f0db4

Subscribe to this mod's changes

delight is a skill published in the GitHub repository childrentime/reactuse (1,048 stars, last pushed 12d ago), licensed Unlicense. It adds 28 tokens to every session and 2,245 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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