caveman-stats

caveman-stats is a skill for Claude Code, Codex from chinkan/RustFox. It costs 60 tokens per session (265 once invoked), scanned A, original, MIT.

A command that reports actual token usage and estimated token savings for the current session.

In plain words
What is it for?
Use it with /caveman-stats to inspect usage, estimated savings, rule overhead, and cases where compression costs more.
Why use it?
It shows whether compressed responses are saving tokens after accounting for the rules needed to produce them.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents).

Good fit Use it with /caveman-stats to inspect usage, estimated savings, rule overhead, and cases where compression costs more.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/chinkan/rustfox/caveman-stats
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add chinkan/RustFox --skill caveman-stats
Clone the repo
git clone --depth 1 https://github.com/chinkan/RustFox

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for caveman-stats

README.md
[![agentmods](https://agentmods.dev/badge/skills/chinkan/rustfox/caveman-stats/github.svg)](https://agentmods.dev/skills/chinkan/rustfox/caveman-stats)
Your own site
<a href="https://agentmods.dev/skills/chinkan/rustfox/caveman-stats"><img src="https://agentmods.dev/badge/skills/chinkan/rustfox/caveman-stats/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for caveman-stats

Your own site · 80×15
<a href="https://agentmods.dev/skills/chinkan/rustfox/caveman-stats"><img src="https://agentmods.dev/badge/skills/chinkan/rustfox/caveman-stats.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 265 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.00265
Opus 5.5 $0.00024 $0.00106
Sonnet 5.5 $0.00012 $0.00053
Haiku 4.5 $0.00006 $0.00026

Measured 1mo ago against content hash b78227f62898, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

caveman-stats scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

.agents/skills/caveman-stats/SKILL.md · 13 lines

What it actually says

This skill is delivered by hooks/caveman-stats.js (read by hooks/caveman-mode-tracker.js on /caveman-stats). The model does not need to do anything when this skill fires — the hook returns decision: "block" with the formatted stats as the reason. The user sees the numbers immediately.

Output also includes Est. rule overhead and Est. net lines wherever a savings estimate exists with a known turn count. Rule overhead is the estimated per-turn INPUT-token cost of the injected caveman rules (default 1,250 tokens/turn, override with CAVEMAN_RULE_OVERHEAD_TOKENS) times the turn count. Net is savings minus that overhead — when negative, the output says so plainly and suggests turning caveman off for that workload, rather than hiding the net-negative regime behind a gross-savings number (see docs/HONEST-NUMBERS.md).

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 13 lines · 60 tokens per session scan A b78227f62898

Subscribe to this mod's changes

caveman-stats is a skill published in the GitHub repository chinkan/RustFox (11 stars, last pushed today), licensed MIT. It adds 60 tokens to every session and 265 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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