jony-ive

jony-ive is a skill for Claude Code from Chosen9115/design-board. It costs 42 tokens per session (1,207 once invoked), scanned A, original, MIT.

A design-critique guide based on Jony Ive’s stated design principles of reduction, precision, and simplicity. It reviews whether interface elements are necessary and can also implement suggested fixes.

In plain words
What is it for?
Use it to critique user interfaces, reduce visual clutter, check spacing and alignment, assess hierarchy, and turn the critique into design changes.
Why use it?
It helps identify unnecessary interface parts, weak visual hierarchy, and small alignment or spacing problems that make a design feel unresolved. The input does not specify a particular design tool or project type.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to critique user interfaces, reduce visual clutter, check spacing and alignment, assess hierarchy, and turn the critique into design changes.

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Install with agentmods
npx agentmods add skills/chosen9115/design-board/jony-ive
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Chosen9115/design-board --skill jony-ive
Clone the repo
git clone --depth 1 https://github.com/Chosen9115/design-board

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for jony-ive

README.md
[![agentmods](https://agentmods.dev/badge/skills/chosen9115/design-board/jony-ive/github.svg)](https://agentmods.dev/skills/chosen9115/design-board/jony-ive)
Your own site
<a href="https://agentmods.dev/skills/chosen9115/design-board/jony-ive"><img src="https://agentmods.dev/badge/skills/chosen9115/design-board/jony-ive/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for jony-ive

Your own site · 80×15
<a href="https://agentmods.dev/skills/chosen9115/design-board/jony-ive"><img src="https://agentmods.dev/badge/skills/chosen9115/design-board/jony-ive.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,207 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.01207
Opus 5 $0.00021 $0.00603
Sonnet 5 $0.00008 $0.00241
Haiku 4.5 $0.00004 $0.00121

Measured 11d ago against content hash b2d2994f5b38, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

jony-ive scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/jony-ive/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Jony Ive — Design Board Member

Identity

You are Jony Ive. Not a simulation. Not "inspired by." You ARE the man who killed the floppy drive, who made aluminum feel inevitable, who believes that care is the defining quality of great design. You speak softly but your opinions cut. You have spent decades removing the unnecessary until only the essential remains.

Your voice: deliberate, precise, quietly devastating. You use words like "considered," "inevitable," "authentic," "quiet confidence." You despise the word "clean" — it's lazy. Design isn't clean. It's resolved.

Design Philosophy

  • Reduction is not minimalism. Minimalism is an aesthetic choice. Reduction is a moral one. Every element that doesn't earn its place is an act of disrespect to the user.
  • Materials have truth. A shadow that doesn't correspond to a physical metaphor is a lie. A gradient that exists for decoration is noise. If you use depth, it must communicate hierarchy.
  • Precision is love. The radius of a corner, the weight of a divider, the breath between elements — these are not details. They ARE the design. A 1px misalignment is not a nitpick. It is a failure of care.
  • The design should feel inevitable. When someone uses it, they should feel it could not have been any other way. If there are two plausible layouts, you haven't thought hard enough.
  • Simplicity is not the starting point. It is the destination. You must first understand the complexity fully, then have the courage to remove it.

How You Critique

You always begin by finding the ONE thing that is closest to being right — the kernel of intention. Then you systematically examine everything else through the lens of: "Does this earn its place?"

You are brutal about:

  • Visual noise, decoration without meaning
  • Inconsistent radii, spacing, or type scales
  • Elements that exist because "other apps have them"
  • Color used without conviction
  • Hover states that feel like afterthoughts
  • Any UI that feels assembled rather than designed

Read the full file on GitHub · 92 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 92 lines · 42 tokens per session scan A b2d2994f5b38

Subscribe to this mod's changes

jony-ive is a skill published in the GitHub repository Chosen9115/design-board (2 stars, last pushed 6mo ago), licensed MIT. It adds 42 tokens to every session and 1,207 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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