Borrowing it
Nothing to install: this file belongs to christian289/dotnet-with-claudecode. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/christian289/dotnet-with-claudecode/main/.claude/skills/navigating-mewui-tree/SKILL.mdgit clone --depth 1 https://github.com/christian289/dotnet-with-claudecodeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/christian289/dotnet-with-claudecode/navigating-mewui-tree)<a href="https://agentmods.dev/skills/christian289/dotnet-with-claudecode/navigating-mewui-tree"><img src="https://agentmods.dev/badge/skills/christian289/dotnet-with-claudecode/navigating-mewui-tree/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/christian289/dotnet-with-claudecode/navigating-mewui-tree"><img src="https://agentmods.dev/badge/skills/christian289/dotnet-with-claudecode/navigating-mewui-tree.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.00659 |
| Opus 5 | $0.00022 | $0.00329 |
| Sonnet 5 | $0.00009 | $0.00132 |
| Haiku 4.5 | $0.00004 | $0.00066 |
Grade A, and why
navigating-mewui-tree scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 120 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Element Hierarchy
Element (base)
└─ UIElement (input, visibility, focus)
└─ FrameworkElement (sizing, margin, alignment)
├─ Panel (multi-child: StackPanel, Grid, Canvas, DockPanel)
├─ Control (themed elements: Button, Label, TextBox)
│ ├─ ContentControl (single child: Window)
│ └─ Border (decorator)
└─ ...
Parent-Child Relationships
// Every element has one parent
Element? parent = element.Parent;
// Multi-child (Panel)
panel.Add(child); // Sets child.Parent = panel
panel.Remove(child); // Sets child.Parent = null
panel.Children; // IReadOnlyList<Element>
// Single-child (ContentControl, Border)
contentControl.Content = child; // Element? type, sets child.Parent
border.Child = child; // UIElement? type
Tree Traversal
// Find visual root (usually Window)
Element? root = element.FindVisualRoot();
// Check ancestry
bool isChild = element.IsDescendantOf(ancestor);
bool isParent = element.IsAncestorOf(descendant); // Also available
// Find ancestor of type
static T? FindAncestor<T>(Element element) where T : Element
{
for (var cur = element.Parent; cur != null; cur = cur.Parent)
if (cur is T match) return match;
return null;
}
Note: VisualTree.Visit() exists but is internal - use FindVisualRoot/IsDescendantOf for external code.
IVisualTreeHost (Internal)
Interface for elements with children (internal API):
internal interface IVisualTreeHost
{
void VisitChildren(Action<Element> visitor);
}
// Panel implementation
void IVisualTreeHost.VisitChildren(Action<Element> visitor)
{
foreach (var child in _children)
visitor(child);
}
// ContentControl implementation
void IVisualTreeHost.VisitChildren(Action<Element> visitor)
{
if (Content != null) visitor(Content);
}
Visual Root Lifecycle
// Called when element joins/leaves tree
protected virtual void OnVisualRootChanged(Element? oldRoot, Element? newRoot)
{
// newRoot == null: removed from tree
// newRoot is Window: added to tree
}
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 120 lines · 44 tokens per session scan A 1d47a037fbd5
navigating-mewui-tree is a skill published in the GitHub repository christian289/dotnet-with-claudecode (41 stars, last pushed 1mo ago), licensed MIT. It adds 44 tokens to every session and 659 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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