christian289/dotnet-with-claudecode
Skill Claude Code
Optimizes standard I/O and file operations for high-performance data processing in .NET. Use when building high-throughput file processing or competitive programming solutions.
.NET development tutorial with Claude Code.
This repository also configures its own agents. See what dotnet-with-claudecode tells them →
christian289/dotnet-with-claudecode
Skill Claude Code
Optimizes standard I/O and file operations for high-performance data processing in .NET. Use when building high-throughput file processing or competitive programming solutions.
christian289/dotnet-with-claudecode
Skill Claude Code
Implements Zero Allocation patterns using Span, ArrayPool, and ObjectPool for memory efficiency in .NET. Use when reducing GC pressure or optimizing high-performance memory operations.
christian289/dotnet-with-claudecode
Skill Claude Code
Implements parallel processing using Parallel, PLINQ, and ConcurrentCollections in .NET. Use when processing CPU-bound tasks in parallel or improving multi-core utilization.
christian289/dotnet-with-claudecode
Skill Claude Code
Explains WPF content model hierarchy including ContentControl, ItemsControl, and Headered variants. Use when selecting base classes for custom controls or understanding content/items properties.
christian289/dotnet-with-claudecode
Skill Claude Code
Implements compile-time regex using GeneratedRegexAttribute Source Generator. Use when working with Regex patterns for better performance and AOT compatibility.
christian289/dotnet-with-claudecode
Skill Claude Code
Implements XAML behaviors and triggers using Microsoft.Xaml.Behaviors.Wpf. Use when adding interactivity to XAML without code-behind, implementing EventToCommand patterns, or creating reusable behaviors.
christian289/dotnet-with-claudecode
Skill Claude Code
Uses WPF Clipboard for copy/paste operations with text, images, and custom data formats. Use when implementing copy/paste functionality or inter-application data transfer.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: