moradin-decide

moradin-decide is a skill for Claude Code, Codex from CloseTheLoops/moradin. It costs 65 tokens per session (830 once invoked), scanned A, original, MIT.

A decision stage that turns researched technology options into recorded choices with the reasons for rejecting alternatives and conditions for revisiting them.

In plain words
What is it for?
Use it to set constraints such as budget and expected scale, compare two or three options, select one, and save the result as a durable project decision.
Why use it?
It prevents the same choices from being debated repeatedly and makes the limits and risks behind each decision visible. A decision record is a short note explaining what was chosen and why.

Skill for Claude CodeCodex

Part of the moradin plugin — 14 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/closetheloops/moradin/decide
Any agent
npx skills add CloseTheLoops/moradin --skill decide
Clone the repo
git clone --depth 1 https://github.com/CloseTheLoops/moradin

Made for: Claude Code, Codex.

Or install moradin, the plugin that ships this one along with the rest of its 14 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for moradin-decide

README.md
[![agentmods](https://agentmods.dev/badge/skills/closetheloops/moradin/decide.svg)](https://agentmods.dev/skills/closetheloops/moradin/decide)
Your own site
<a href="https://agentmods.dev/skills/closetheloops/moradin/decide"><img src="https://agentmods.dev/badge/skills/closetheloops/moradin/decide.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 830 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00065 $0.00830
Opus 5 $0.00032 $0.00415
Sonnet 5 $0.00013 $0.00166
Haiku 4.5 $0.00006 $0.00083

Measured 3d ago against content hash 587ce77afc51, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

moradin-decide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/decide/SKILL.md · 47 lines

How it starts

The opening of the file, as written. The whole thing — 47 lines — stays where its author put it; the contents beside it link to each section on GitHub.

moradin:decide

Choices get made once, with reasons, and stay made — so the build never re-argues the database at midnight. The operator clicks; the records write themselves.

When invoked

/moradin:decide — requires .forge/research/ output. If the research stage didn't already produce the options page, build it now from the research files.

Step 1 — Constraints before options

Before showing anything, confirm the operator's constraints in one short exchange: monthly budget ceiling, expected scale ("just me" is a fine answer), and what they already know how to use. Criteria stated after seeing options get bent to justify a favorite — locking them first is the whole discipline.

Step 2 — The options page

Generate (or reuse) the single-file interactive HTML report and publish it for the operator:

  • One card per decision. 2–3 options; the recommended one pre-selected and tagged. Never more — choice overload hits non-experts under exactly these conditions.
  • Per option: one-line what-it-is · cost now and at 10× scale · spend cap yes/no · exit cost in days · a "pick this if…" sentence · risk lines (repricing history, single-maintainer, UNVERIFIED flags) in a warning treatment.
  • Non-dev triage on every card: accepting the default is always a first-class choice; "explain this in plain language" is a legitimate export value that routes back to a conversation, not a failure.
  • One export button for the whole page → JSON blob pasted back into chat.

Style/mechanics follow the project's existing review pages (dark, single file, no external requests, clipboard export with textarea fallback).

Step 3 — Lock the records

For each exported choice, append a record to .forge/decisions.md (~15 lines, from templates/forge/decisions.md):

  • Numbered title · date · Status: accepted · door type with concrete exit ("two-way, exit ≈ 1 day: pg_dump → any host") · innovation token yes/no
  • Context (2–3 sentences: what forced this, the operator's stated constraints)
  • Decision (one sentence, active voice) · Why (2–3 bullets tied to those constraints)
  • Rejected — every option not chosen, one line each on why not. The why-nots are what prevent relitigating.
  • Verified — source URL + fetch date, spend-cap status
  • Revisit when — event triggers only ("pricing changes", ">10k users", "PumpPortal goes down"). Never calendar dates; stale decision logs die of scheduled reviews nobody does.

Read the full file on GitHub · 47 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 47 lines · 65 tokens per session scan A 587ce77afc51

Subscribe to this mod's changes

moradin-decide is a skill published in the GitHub repository CloseTheLoops/moradin (2 stars, last pushed 25d ago), licensed MIT. It adds 65 tokens to every session and 830 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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