flutter-production-builder

flutter-production-builder is a skill for Claude Code, Codex from cmdr-chara/codex-toolkit. It costs 75 tokens per session (2,326 once invoked), scanned A, original, MIT.

A set of instructions for building or reviewing production Flutter applications, including their data, platform, interface, testing, and release concerns.

In plain words
What is it for?
Use it to implement Flutter features, review architecture, handle offline behavior and native integrations, improve accessibility and performance, and prepare releases.
Why use it?
It helps developers account for the many practical issues that arise when a Flutter app must work reliably on supported devices and platforms.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/cmdr-chara/codex-toolkit/flutter-production-builder
Any agent
npx skills add cmdr-chara/codex-toolkit --skill flutter-production-builder
Clone the repo
git clone --depth 1 https://github.com/cmdr-chara/codex-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for flutter-production-builder

README.md
[![agentmods](https://agentmods.dev/badge/skills/cmdr-chara/codex-toolkit/flutter-production-builder.svg)](https://agentmods.dev/skills/cmdr-chara/codex-toolkit/flutter-production-builder)
Your own site
<a href="https://agentmods.dev/skills/cmdr-chara/codex-toolkit/flutter-production-builder"><img src="https://agentmods.dev/badge/skills/cmdr-chara/codex-toolkit/flutter-production-builder.svg" alt="Measured on agentmods" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,326 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00075 $0.02326
Opus 5 $0.00037 $0.01163
Sonnet 5 $0.00015 $0.00465
Haiku 4.5 $0.00007 $0.00233

Measured 3d ago against content hash 083aba871c0d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

flutter-production-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/flutter_project_inventory.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/flutter-production-builder/SKILL.md · 202 lines

How it starts

The opening of the file, as written. The whole thing — 202 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Flutter Production Builder

Implement Flutter from the app's actual contracts and supported platforms. Prefer Flutter/Dart capabilities and existing repository patterns before adding packages.

Trigger boundary

Use this skill for:

  • implementing a Flutter feature, screen flow, data layer, platform integration, or application;
  • auditing Flutter architecture and production readiness;
  • choosing state, routing, network, serialization, storage, offline, and test approaches conditionally;
  • preparing Android/iOS and other supported Flutter targets for release.

Do not trigger for:

  • choosing Flutter versus Expo/native—use mobile-architecture-director;
  • a pure Dart package with no application/platform concerns;
  • visual direction alone;
  • blindly replacing an established state/routing/data architecture.

Required inputs

Capture:

  1. repository state, Flutter/Dart constraints, flavors, package manager state, and supported platforms/OS minimums;
  2. product/design flows, adaptive behavior, accessibility and localization requirements;
  3. backend/auth/data contracts, offline/sync expectations, and sensitive-data classification;
  4. device/plugin/native integration requirements;
  5. performance/resource targets and representative devices;
  6. CI, signing, store/distribution, observability, feature flag, and rollback/update policy.

Inventory first:

python skills/flutter-production-builder/scripts/flutter_project_inventory.py . --format markdown

Safety baseline

  • Inspect and preserve uncommitted work.
  • Read pubspec.yaml, pubspec.lock, analysis options, generated-file conventions, platform projects, and existing architecture before edits.
  • Use repository-pinned Flutter tooling where present. Do not upgrade SDK/packages under an implementation task without routing the transition to codebase-evolution-controller.
  • Do not edit generated serialization/router/database/platform files directly; change authoritative input and regenerate with the repository's recorded command.
  • Never place secrets in Dart source, app assets, logs, crash reports, or compile-time defines that ship to clients.
  • Do not assume emulator/simulator behavior proves real-device lifecycle, biometrics, storage, performance, notification, or background behavior.

Read the full file on GitHub · 202 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 202 lines · 75 tokens per session scan A 083aba871c0d

Subscribe to this mod's changes

flutter-production-builder is a skill published in the GitHub repository cmdr-chara/codex-toolkit (2 stars, last pushed 6d ago), licensed MIT. It adds 75 tokens to every session and 2,326 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

dev

Local development guide for the Happy monorepo. How to build, install, test, and run the CLI, server, mobile app, and desktop (Tauri) locally. Use when the user types /dev, asks how to "build", "start dev", "install locally", or "run the package".

slopus/happy · 67 tokens

unity-vrc-world-sdk-3

VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK components, layers, baked lighting, Quest/Android performance, Dynamics for Worlds, Build Panel warning triage, validation, and upload. Covers VRCSceneDescriptor…

niaka3dayo/agent-skills-vrc-udon · 225 tokens

neo4j-driver-java-skill

Neo4j Java Driver v6 — driver lifecycle, Maven/Gradle setup, executableQuery, executeRead/Write managed transactions, explicit transactions, async/reactive patterns, error handling, data type mapping, connection pool tuning, causal consistency/bookmarks. Use when writing Java or Kotlin code that connects to Neo4j via…

neo4j-contrib/neo4j-skills · 154 tokens

pentest-mobile-app

OWASP Mobile Top 10 security testing for Android and iOS — local storage, certificate pinning bypass, IPC abuse, and binary protections.

jd-opensource/JoySafeter · 34 tokens

designing-hardware-products

AI-automated hardware product pipeline: from requirements to manufacturable Gerber + compiled firmware + cross-platform app. Orchestrates system design, ESP-IDF firmware, KiCad PCB, UniApp client, and release packaging in a zero-human-touch flow.

telagod/code-abyss · 58 tokens

developing-mobile-apps

Mobile development knowledge reference covering iOS (SwiftUI), Android (Jetpack Compose), React Native, and Flutter. Use when building mobile apps, working with cross-platform frameworks, or implementing native UI patterns.

telagod/code-abyss · 47 tokens