conduct

conduct is a skill for Claude Code from cmj0121/baton. It costs 34 tokens per session (1,166 once invoked), scanned A, original, MIT.

A guide for a coordinating agent that manages a baton fleet: a group of agent panels, shells, and watched commands. It covers assigning work, grouping panels, tracking progress, and maintaining coordination notes.

In plain words
What is it for?
Spawning workers, assigning or queuing tasks, grouping related work, monitoring panel states, and collecting results.
Why use it?
It gives the coordinator a defined loop for dispatching work and following results instead of handling every agent separately.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md.

Part of the baton plugin — 3 skills shipped together

Good fit Spawning workers, assigning or queuing tasks, grouping related work, monitoring panel states, and collecting results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cmj0121/baton/conduct
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cmj0121/baton --skill conduct
Clone the repo
git clone --depth 1 https://github.com/cmj0121/baton

Made for: Claude Code.

Or install baton, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for conduct

README.md
[![agentmods](https://agentmods.dev/badge/skills/cmj0121/baton/conduct/github.svg)](https://agentmods.dev/skills/cmj0121/baton/conduct)
Your own site
<a href="https://agentmods.dev/skills/cmj0121/baton/conduct"><img src="https://agentmods.dev/badge/skills/cmj0121/baton/conduct/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for conduct

Your own site · 80×15
<a href="https://agentmods.dev/skills/cmj0121/baton/conduct"><img src="https://agentmods.dev/badge/skills/cmj0121/baton/conduct.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,166 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01166
Opus 5.5 $0.00014 $0.00466
Sonnet 5.5 $0.00007 $0.00233
Haiku 4.5 $0.00003 $0.00117

Measured 8d ago against content hash ef5a41f399a0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

conduct scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agentplugin/skills/conduct/SKILL.md · 100 lines

How it starts

The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Conducting a baton fleet

You drive the fleet; the workers do the work. Without MCP, every tool below but the three memory corrections has a baton ctl spelling. As the conductor, your workspace holds no source code and the "Operator's brief" in your briefing (BATON.md, also written as CLAUDE.md) sets what to do; driving from outside (the drive skill), the operator's request does.

If BATON_PANEL_ID is set and BATON_ROLE is not conductor, you are a worker inside baton: do not drive the fleet from here — keep to your task and the worker's skills, score and peers.

The loop

  1. baton_list — who is live, their state and group. Start here every time: ids are not stable across closes and respawns.
  2. Make workers. baton_spawn with agent and dir; for parallel workers on one repository set worktree and branch so each gets its own checkout. Use run for a watched build or test process that is never given work.
  3. baton_group them under a work item.
  4. Give work: baton_dispatch, baton_dispatch_group, or baton_enqueue.
  5. Follow baton_list (an idle agent has finished its turn) and baton_queue. When a worker is done, summarise its result and baton_close it.

Dispatch, not send

baton_dispatch assigns a task: it records the brief on the panel's card, delivers it as one unit, survives a restart, and the server watches it to completion. A dispatch to a busy panel waits until that panel settles.

baton_send only types keystrokes. Use it to answer a prompt, press a key (submit false), or run a command in a shell panel — never to hand an agent an objective, because nothing records or tracks it.

The backlog

baton_enqueue parks a task for the scheduler to drain onto the next free idle agent, optionally within a work item — use it when the work is ready and no particular panel has to do it. Give command to make it spawn-on-demand (a fresh agent when none is free) and close to reap that agent once done: a way to burst a temporary fleet through a batch. The scheduler provisions one agent per tick and pays from your spawn rate. baton_queue reads the backlog; baton_reorder moves a still-queued task to the head or tail.

Read the full file on GitHub · 100 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 100 lines · 34 tokens per session scan A ef5a41f399a0

Subscribe to this mod's changes

conduct is a skill published in the GitHub repository cmj0121/baton (2 stars, last pushed 3d ago), licensed MIT. It adds 34 tokens to every session and 1,166 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-29.

Related

conduct compared with skills from other repositories

conduct next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
conductcmj0121/batonSkill23d agoMITA34Claude Code
gh-skillcli/cliSkill47ktodayMITA41Claude Code, Codex
printing-press-amendmvanhorn/cli-printing-pressSkill4.9kyesterdayMITA222Claude Code
printing-press-importmvanhorn/cli-printing-pressSkill4.9kyesterdayMITA104Claude Code
octo-driveMininglamp-OSS/octo-cliSkill922yesterdayApache-2.0A55Claude Code, Codex
octo-mailMininglamp-OSS/octo-cliSkill922yesterdayApache-2.0A32Claude Code, Codex
octo-docsMininglamp-OSS/octo-cliSkill922yesterdayApache-2.0A101Claude Code, Codex