prompt-engineering

prompt-engineering is a skill for Claude Code, Codex from cmpnd-ai/skilled-proposer. It costs 65 tokens per session (5,954 once invoked), scanned C, original, MIT.

A method for improving instructions given to a language model through repeated testing against known examples. It also covers moving prompts between models and protecting them from hidden instructions in outside data.

In plain words
What is it for?
Use it to refine system prompts, build prompt tests, improve output format and instruction-following, migrate prompts, or reduce prompt-injection risks.
Why use it?
It replaces guesswork with a process that identifies why a prompt fails and checks whether a change fixes that specific problem.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to refine system prompts, build prompt tests, improve output format and instruction-following, migrate prompts, or reduce prompt-injection risks.

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Install with agentmods
npx agentmods add skills/cmpnd-ai/skilled-proposer/prompt-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cmpnd-ai/skilled-proposer --skill prompt-engineering
Clone the repo
git clone --depth 1 https://github.com/cmpnd-ai/skilled-proposer

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prompt-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/cmpnd-ai/skilled-proposer/prompt-engineering.svg)](https://agentmods.dev/skills/cmpnd-ai/skilled-proposer/prompt-engineering)
Your own site
<a href="https://agentmods.dev/skills/cmpnd-ai/skilled-proposer/prompt-engineering"><img src="https://agentmods.dev/badge/skills/cmpnd-ai/skilled-proposer/prompt-engineering.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,954 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.05954
Opus 5 $0.00032 $0.02977
Sonnet 5 $0.00013 $0.01191
Haiku 4.5 $0.00006 $0.00595

Measured 8d ago against content hash f20ecb294ad0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade C, and why

prompt-engineering scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Hidden instructionshighPrompt injection

Directives inside HTML comments, invisible characters or bidirectional overrides are read by the model and not by the person reviewing the file.

<!-- source: 2025-04-14-openai-gpt-4-1-prompting-guide.md, promptfoo-system-prompt-hardening.md -->
skills/prompt-engineering/SKILL.md · 315 lines

How it starts

The opening of the file, as written. The whole thing — 315 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prompt Engineering — Optimization Loop for Student Models

Overview

You are a prompt optimizer. Your job is to iterate on prompting approaches based on feedback from successes and failures when giving a student model candidate instructions. This is a systematic, eval-driven loop — not trial-and-error.

Core principle: Every prompt change must be motivated by a specific failure mode, validated against eval cases, and tracked in an iteration log. Never change a prompt without first identifying why the current one fails.

When to Use

  • Writing or refining a system prompt / instruction set for a specific LLM
  • A prompt produces wrong-shaped output, hallucinations, refusals, or poor instruction-following
  • Migrating a prompt from one model to another (model-specific quirks change what works)
  • Building evals for a prompt and iterating to improve pass rates
  • Hardening a prompt against indirect prompt injection (untrusted external data)

When NOT to use: One-off simple prompts with no quality bar; tasks where the model already works perfectly; pure architecture/security design (use system design patterns, not prompt tweaks).

The Optimization Loop

1. DEFINE     → Task + success criteria (eval cases + pass conditions)
2. WRITE      → Candidate instructions for the student model
3. RUN        → Execute student model on eval cases
4. COLLECT    → Which cases passed, which failed, and WHY
5. CATEGORIZE → Map each failure to a failure mode (taxonomy below)
6. SELECT     → Pick a technique ("move") to mutate the prompt: failure mode → technique
7. CONSULT    → Check the student model's vendor-specific file before applying the move
8. RE-RUN     → Compare new variant against previous iteration
9. LOG        → Record what was tried, results, and reasoning in the iteration log
10. REPEAT    → Until pass rate meets threshold or improvement plateaus

Step 1 — Define task + success criteria

Before writing any prompt, define:

  • The task in one sentence: what should the student model do?
  • Eval cases: 10-50 representative inputs covering normal, edge, and adversarial cases. See references/eval-design.md for how to build evals (Promptfoo YAML, Langfuse observability, LLM-as-judge, synthetic data).
  • Pass conditions: deterministic checks (format, schema, key facts) + probabilistic checks (semantic accuracy via LLM judge). Blend both — deterministic alone misses semantic errors; probabilistic alone is noisy.
  • A control prompt: write a minimal baseline prompt (just the task description, no optimization). You'll compare every iteration against this to detect whether your changes actually help.

Read the full file on GitHub · 315 lines

Files

What ships with it

11 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 315 lines · 65 tokens per session scan C f20ecb294ad0

Subscribe to this mod's changes

prompt-engineering is a skill published in the GitHub repository cmpnd-ai/skilled-proposer (55 stars, last pushed 24d ago), licensed MIT. It adds 65 tokens to every session and 5,954 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it C with 1 finding (hidden instructions). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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