Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add cnadiminti/remotion-video-studio --skill remotiongit clone --depth 1 https://github.com/cnadiminti/remotion-video-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cnadiminti/remotion-video-studio/remotion)<a href="https://agentmods.dev/skills/cnadiminti/remotion-video-studio/remotion"><img src="https://agentmods.dev/badge/skills/cnadiminti/remotion-video-studio/remotion/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/cnadiminti/remotion-video-studio/remotion"><img src="https://agentmods.dev/badge/skills/cnadiminti/remotion-video-studio/remotion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00034 | $0.02724 |
| Opus 5 | $0.00017 | $0.01362 |
| Sonnet 5 | $0.00007 | $0.00545 |
| Haiku 4.5 | $0.00003 | $0.00272 |
Grade A, and why
remotion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 516 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Remotion Video Framework Skill
Deep expertise in creating programmatic videos with Remotion framework.
Overview
Remotion is a framework for creating videos programmatically using React. Instead of traditional video editing, you write React components that describe each frame of your video.
Core Concepts
Compositions
A composition is a complete video with defined parameters:
<Composition
id="MyVideo"
component={MyVideo}
durationInFrames={300} // 10 seconds at 30fps
fps={30}
width={1920}
height={1080}
/>
Frames and Time
Everything in Remotion is frame-based:
- Use
useCurrentFrame()to get current frame number - Convert seconds to frames:
seconds * fps - Frame 0 is the start of the video
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const seconds = frame / fps;
Sequences
Sequences allow you to compose multiple components with specific timing:
<Sequence from={0} durationInFrames={90}>
<Intro />
</Sequence>
<Sequence from={90} durationInFrames={180}>
<Main />
</Sequence>
<Sequence from={270} durationInFrames={30}>
<Outro />
</Sequence>
Animation
Interpolation
Transform values smoothly over time:
import { interpolate } from 'remotion';
const opacity = interpolate(
frame,
[0, 30], // Input range (frames)
[0, 1], // Output range (opacity)
{
extrapolateLeft: 'clamp',
extrapolateRight: 'clamp'
}
);
Spring Animations
Natural, physics-based animations:
import { spring } from 'remotion';
const scale = spring({
frame,
fps,
config: {
damping: 100, // How quickly it settles
stiffness: 200, // How bouncy
mass: 0.5 // Weight
}
});
Common Animation Patterns
Fade In:
const opacity = interpolate(frame, [0, 30], [0, 1], { extrapolateRight: 'clamp' });
Slide In:
const translateY = interpolate(frame, [0, 30], [100, 0], { extrapolateRight: 'clamp' });
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 516 lines · 34 tokens per session scan A 6fa263168a5d
remotion is a skill published in the GitHub repository cnadiminti/remotion-video-studio (2 stars, last pushed 8mo ago), licensed MIT. It adds 34 tokens to every session and 2,724 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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