user-onboarding

user-onboarding is a skill for Claude Code, Codex from cnfeat/top-pm-skills. It costs 46 tokens per session (707 once invoked), scanned A, original, MIT.

A guide for designing the first experience people have with a product, from signing up to reaching its main benefit. The “aha moment” is the point when a new user first understands the product’s value.

In plain words
What is it for?
Use it to plan onboarding flows, improve the first moments of product use, and connect early actions with long-term engagement.
Why use it?
New users may leave before they understand why a product matters. This helps teams remove early confusion and improve the path from signup to continued use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan onboarding flows, improve the first moments of product use, and connect early actions with long-term engagement.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cnfeat/top-pm-skills/user-onboarding
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cnfeat/top-pm-skills --skill user-onboarding
Clone the repo
git clone --depth 1 https://github.com/cnfeat/top-pm-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for user-onboarding

README.md
[![agentmods](https://agentmods.dev/badge/skills/cnfeat/top-pm-skills/user-onboarding/github.svg)](https://agentmods.dev/skills/cnfeat/top-pm-skills/user-onboarding)
Your own site
<a href="https://agentmods.dev/skills/cnfeat/top-pm-skills/user-onboarding"><img src="https://agentmods.dev/badge/skills/cnfeat/top-pm-skills/user-onboarding/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for user-onboarding

Your own site · 80×15
<a href="https://agentmods.dev/skills/cnfeat/top-pm-skills/user-onboarding"><img src="https://agentmods.dev/badge/skills/cnfeat/top-pm-skills/user-onboarding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 707 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.00707
Opus 5 $0.00023 $0.00353
Sonnet 5 $0.00009 $0.00141
Haiku 4.5 $0.00005 $0.00071

Measured 9d ago against content hash 07281dbb9e59, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

user-onboarding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

参考skill/lenny-skills-main (2)/lenny-skills-main/skills/user-onboarding/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

User Onboarding

Help the user design effective product onboarding using frameworks and insights from 4 product leaders.

How to Help

When the user asks for help with user onboarding:

  1. Understand the aha moment - Ask what the key value moment is and how quickly users need to reach it
  2. Design the first 30 seconds - Focus intensely on what happens immediately after signup
  3. Apply game design principles - Use progressive disclosure and reward mechanics from game design
  4. Connect to retention - Ensure the onboarding inflects the early user experience toward long-term engagement

Core Principles

Make the first 30 seconds magical

Grant Lee: "We are going to do everything we possibly can to make the first 30 seconds of the product feel magical." The first moments of the user experience are the primary driver for word-of-mouth growth. Invest disproportionately here.

Retention wins come from early experience

Dan Hockenmaier: "Very often I think the biggest wins in retention come from inflecting the early user experience." The onboarding experience is the biggest lever for long-term retention, not just initial activation.

Design from onboarding outward

Merci Grace: "I would design the game from the onboarding experience." Use game design principles where onboarding isn't an afterthought but the foundation from which the rest of the product is built.

Remove blockers to the aha moment

Cam Adams: "We worked a lot on the onboarding process in the last couple of months of launch and that was really pivotal because the product features were there but there was this thing holding people back." Product features may be complete, but invisible friction can prevent users from experiencing them.

Avoid common onboarding anti-patterns

Skip carousels, non-native frameworks, and explanatory screens that don't provide value. Get users into the core product experience as quickly as possible.

Questions to Help Users

  • "What is the single moment where users first experience the core value of your product?"
  • "What happens in the first 30 seconds after a user signs up?"
  • "What friction is between signup and the aha moment, and can any of it be removed?"
  • "Have you watched real users go through onboarding and seen where they struggle?"
  • "How quickly can a user do something meaningful, not just view something?"
  • "What would the onboarding look like if designed like a game tutorial?"

Read the full file on GitHub · 63 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 63 lines · 46 tokens per session scan A 07281dbb9e59

Subscribe to this mod's changes

user-onboarding is a skill published in the GitHub repository cnfeat/top-pm-skills (48 stars, last pushed 3mo ago), licensed MIT. It adds 46 tokens to every session and 707 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

webgl-holographic-foil

A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.

nexu-io/open-design · 41 tokens

html-ppt-hermes-cyber-terminal

OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.

nexu-io/open-design · 53 tokens

html-ppt-taste-brutalist

16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).

nexu-io/open-design · 78 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 52 tokens

accessibility

Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.

microsoft/hve-core · 47 tokens

make-resume

A Chinese-language tool for creating editable HTML resumes that can be changed in a browser and printed to PDF. It uses available resume templates when they are installed and otherwise provides a simpler fallback.

Hisn00w/ASu-skills · 86 tokens