Self-Modifying Environment

Self-Modifying Environment is a skill for Claude Code from CocoRoF/geny-executor. It costs 65 tokens per session (1,028 once invoked), scanned A, original, Apache-2.0.

Instructions for inspecting and changing the coding agent's own temporary operating setup, including its prompt, tools, and skills.

In plain words
What is it for?
It helps inspect the current environment, enable or disable available tools and skills, and add or replace operating instructions for the current session.
Why use it?
They explain how to review active capabilities and make controlled session-only changes without assuming those changes affect other sessions.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit It helps inspect the current environment, enable or disable available tools and skills, and add or replace operating instructions for the current session.

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Install with agentmods
npx agentmods add skills/cocorof/geny-executor/environment
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CocoRoF/geny-executor --skill environment
Clone the repo
git clone --depth 1 https://github.com/CocoRoF/geny-executor

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Self-Modifying Environment

README.md
[![agentmods](https://agentmods.dev/badge/skills/cocorof/geny-executor/environment/github.svg)](https://agentmods.dev/skills/cocorof/geny-executor/environment)
Your own site
<a href="https://agentmods.dev/skills/cocorof/geny-executor/environment"><img src="https://agentmods.dev/badge/skills/cocorof/geny-executor/environment/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Self-Modifying Environment

Your own site · 80×15
<a href="https://agentmods.dev/skills/cocorof/geny-executor/environment"><img src="https://agentmods.dev/badge/skills/cocorof/geny-executor/environment.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,028 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.01028
Opus 5.5 $0.00026 $0.00411
Sonnet 5.5 $0.00013 $0.00206
Haiku 4.5 $0.00006 $0.00103

Measured 1mo ago against content hash 5b1f493bbf95, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Self-Modifying Environment scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/geny_executor/skills/bundled/environment/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Editing your own environment

You can change your own operating environment with the env tool. Changes are session-scoped (they affect only you, not other sessions or the shared template) and take effect from the next turn. Every change is logged.

env takes an action and an args object. Always start with env(action="view") to see what's active vs available before editing.

Quick recipes

  • See your environment — env(action="view"). Returns your prompt size, active vs available tools, active vs available skills, and change count.
  • Read your prompt — env(action="get_prompt").
  • Rewrite your prompt — env(action="set_prompt", args={"prompt": "<full new prompt>"}). Replaces it entirely; read it first. Use append_prompt to add a section instead of replacing.
  • Add a section to your prompt — env(action="append_prompt", args={"text": "..."}).
  • Turn a tool on — env(action="enable_tool", args={"name": "<tool>"}). Only tools shown under available_tools in view can be enabled.
  • Turn a tool off — env(action="disable_tool", args={"name": "<tool>"}).
  • Turn a skill on/off — env(action="enable_skill", args={"skill_id": "<id>"}) / env(action="disable_skill", args={"skill_id": "<id>"}).
  • Author a reusable skill — env(action="create_skill", args={"skill_id": "...", "description": "one line — when to use it", "body": "# Title\n\nstep-by-step instructions"}). It is enabled immediately. Edit later with env(action="edit_skill", args={"skill_id": "...", "body": "..."}).
  • Inspect tool settings — env(action="get_settings"). Shows the configurable values tools need (e.g. a search backend + API key); secrets are masked. args.schemas describes what each group accepts when the host declares it.
  • Set a tool's value (API key, backend, URL, …) — env(action="set_setting", args={"key": "web_search", "field": "brave_api_key", "value": "..."}). Takes effect on the next call of that tool.
  • Inspect tunable config — env(action="get_config"). Model knobs (temperature, max_tokens, thinking…) + pipeline limits (max_iterations); plus the LOCKED core (model, provider) you cannot change.
  • Set a config knob — env(action="set_config", args={"key": "temperature", "value": 0.7}). Takes effect next turn. Core keys (model/provider) are refused.
  • Review your changes — env(action="changelog").
  • Save — env(action="save"). Persists your evolved environment for THIS session so it is restored next time. (If saving isn't configured the call reports that and your changes simply stay live for this session.)

Read the full file on GitHub · 69 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 69 lines · 65 tokens per session scan A 5b1f493bbf95

Subscribe to this mod's changes

Self-Modifying Environment is a skill published in the GitHub repository CocoRoF/geny-executor (2 stars, last pushed 6d ago), licensed Apache-2.0. It adds 65 tokens to every session and 1,028 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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