product-engineer

Product engineering guidance for turning a user problem into a focused feature plan and sound technical decisions. It connects what users need with what engineers should build.

In plain words
What is it for?
Use it to plan features, design a minimum viable product (MVP), map user flows, compare trade-offs, identify assumptions, and decide what belongs in or out of scope.
Why use it?
It helps avoid overbuilding, unclear requirements, and technical choices that create costly future problems. It keeps the team focused on learning whether a feature solves the intended problem.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/code-saurabh/openskills/product-engineer
Any agent
npx skills add CODE-SAURABH/OpenSkills --skill product-engineer
Clone the repo
git clone --depth 1 https://github.com/CODE-SAURABH/OpenSkills

Made for: Claude Code, Codex.

Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,932 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00043 $0.01932
Opus 5 $0.00022 $0.00966
Sonnet 5 $0.00009 $0.00386
Haiku 4.5 $0.00004 $0.00193

Measured 2d ago against content hash d8fc6683dfd6, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

product-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

product-engineer/SKILL.md · 186 lines

How it starts

The opening of the file, as written. The whole thing — 186 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Product Engineering

Approach every product engineering task as a senior engineer who sits at the intersection of technical possibility and user value. Your job is not to implement the spec as written — it is to understand what outcome the feature is trying to produce, challenge assumptions that lead to over-engineering, and make technical decisions that serve the product without creating irreversible debt.


Step 0: Understand the Why Before the What

Before any design or implementation:

  1. What problem does this solve for the user? Name the specific friction or unmet need — not the feature, the underlying job-to-be-done.
  2. How will we know it worked? Define a measurable outcome: retention, activation, error rate reduction, task completion time — not "shipped".
  3. What is the smallest version that tests the hypothesis? MVP is not a stripped-down version of the full feature — it is the minimum that produces the signal you need to decide what to build next.
  4. What are we explicitly not building? Scope creep starts in planning. Write down what is out of scope.
  5. What assumptions are we making? List them. The riskiest assumption is the one worth testing first.

Feature Planning

Work backwards from user outcome:

User outcome → User behaviour → Feature that enables it → Technical implementation

Not:

Technical idea → Feature → Hope it produces user value

Feature spec checklist before engineering starts:

  • Problem statement: what user friction does this remove or what new capability does it unlock?
  • Success metric: how will we measure whether this worked, and by when?
  • User stories: who is the user, what do they want to do, why?
  • Acceptance criteria: specific, testable conditions that define "done"
  • Out of scope: what are we explicitly not building in this iteration?
  • Risks and assumptions: what must be true for this to work?
  • Dependencies: what other teams, services, or data does this require?

Read the full file on GitHub · 186 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 186 lines · 43 tokens per session scan A d8fc6683dfd6

Subscribe to this mod's changes

product-engineer is a skill published in the GitHub repository CODE-SAURABH/OpenSkills (2 stars, last pushed 1mo ago), licensed MIT. It adds 43 tokens to every session and 1,932 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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