theme-factory

theme-factory is a skill for Claude Code, Codex from CodeAndCanvasLabs/Daemora. It costs 62 tokens per session (659 once invoked), scanned A, original, AGPL-3.0.

A collection of styling tools and ready-made colour and font themes for slides, documents, reports, HTML landing pages, and other artifacts.

In plain words
What is it for?
Use it to apply one of ten preset themes to an existing artifact or create a new theme for an artifact.
Why use it?
It removes the need to choose and apply a visual style from scratch for each artifact.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to apply one of ten preset themes to an existing artifact or create a new theme for an artifact.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/codeandcanvaslabs/daemora/theme-factory
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodeAndCanvasLabs/Daemora --skill theme-factory
Clone the repo
git clone --depth 1 https://github.com/CodeAndCanvasLabs/Daemora

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for theme-factory

README.md
[![agentmods](https://agentmods.dev/badge/skills/codeandcanvaslabs/daemora/theme-factory/github.svg)](https://agentmods.dev/skills/codeandcanvaslabs/daemora/theme-factory)
Your own site
<a href="https://agentmods.dev/skills/codeandcanvaslabs/daemora/theme-factory"><img src="https://agentmods.dev/badge/skills/codeandcanvaslabs/daemora/theme-factory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for theme-factory

Your own site · 80×15
<a href="https://agentmods.dev/skills/codeandcanvaslabs/daemora/theme-factory"><img src="https://agentmods.dev/badge/skills/codeandcanvaslabs/daemora/theme-factory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 659 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.00659
Opus 5.5 $0.00025 $0.00264
Sonnet 5.5 $0.00012 $0.00132
Haiku 4.5 $0.00006 $0.00066

Measured 2mo ago against content hash c35893e221e2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

theme-factory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/theme-factory/SKILL.md · 60 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 60 lines · 62 tokens per session scan A c35893e221e2

Subscribe to this mod's changes

theme-factory is a skill published in the GitHub repository CodeAndCanvasLabs/Daemora (16 stars, last pushed 4mo ago), licensed AGPL-3.0. It adds 62 tokens to every session and 659 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

design-expert

Expert-level system design, architecture patterns, scalability, and distributed systems. Use when the user mentions system design, architecture, scalability, distributed systems, or patterns, or when the task involves Architecture Patterns or Design Principles.

personamanagmentlayer/pcl · 47 tokens

frame-composition

Stage the frame on a NodeTool timeline — grids, focal placement, safe areas per aspect ratio, depth layers and parallax, camera moves, and where elements enter and leave. Use when placing titles, lower thirds, shapes or overlays, when a layout must survive 16:9 and 9:16, when adding a push or a parallax move, or when…

nodetool-ai/nodetool · 97 tokens

motion-direction

Set the motion language for a piece before anything is animated — one easing family, one timing unit, one transition family, one stagger rhythm — and audit a timeline against it. Use when starting a title pass or a whole cut, when animation feels busy, cheap or inconsistent across shots, or when turning a brand or…

nodetool-ai/nodetool · 88 tokens

logo-reveal

Animate a brand mark on a NodeTool timeline — stroke draw-on, mask wipe, staggered build, wordmark type, an idle loop, and landing the settle on a sound logo. Use for an intro sting, a sign-off, an end card, a splash, or a loader loop. Not for designing the mark itself.

nodetool-ai/nodetool · 71 tokens

motion-principles

Choose timing, easing, stagger, anticipation, and follow-through for a NodeTool timeline. Use when motion feels stiff, floaty, busy, or late, or when an entrance, transition, or beat-bound animation needs a duration and curve. The op contract lives in timeline-edit-ops; the build loop is motion-graphics.

nodetool-ai/nodetool · 72 tokens

motion-background

Build an ambient backdrop on a NodeTool timeline using shape gradients, procedural generator effects, slow loops, or generated video. Use for title cards, hero beds, end cards, lower-third plates, and quiet loops behind a subject.

nodetool-ai/nodetool · 49 tokens