bug-hunter

A code review method focused specifically on defects, edge cases, timing problems, and incorrect assumptions rather than style or general maintainability.

In plain words
What is it for?
Use it to inspect boundary values, missing data, type conversions, unit mismatches, asynchronous races, off-by-one errors, and assumed input conditions.
Why use it?
It looks for situations where real inputs or execution order could make code return the wrong result, crash, or behave unpredictably.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/codebygarv/ai-skills/bug-hunter
Any agent
npx skills add codebygarv/Ai-skills --skill bug-hunter
Clone the repo
git clone --depth 1 https://github.com/codebygarv/Ai-skills

Made for: Claude Code, Codex.

Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 470 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00043 $0.00470
Opus 5 $0.00022 $0.00235
Sonnet 5 $0.00009 $0.00094
Haiku 4.5 $0.00004 $0.00047

Measured 3d ago against content hash 93cb3f27a45c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

bug-hunter scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/development/bug-hunter/SKILL.md · 36 lines

What it actually says

Purpose

Hunt specifically for defects — not style, not maintainability, not architecture. The single question driving this skill is: "under what real input or timing, does this code produce a wrong result or crash?"

When to Use

  • The user wants bugs found, specifically — not a general quality review.
  • Before shipping code that handles money, user data, or concurrency, where a missed bug is expensive.
  • Debugging: the user suspects a bug exists somewhere in a file/module but hasn't found it yet.

What to Analyze

  1. Boundary conditions — empty collections, zero, negative numbers, max values, single-element cases.
  2. Null/undefined/missing data — every place data is accessed, ask what happens if it's absent.
  3. Type coercion and comparison bugs — loose equality, implicit conversions, unit mismatches (ms vs. seconds, cents vs. dollars).
  4. Concurrency/race conditions — shared mutable state, async operations that assume ordering that isn't guaranteed, double-submit/double-click scenarios.
  5. Off-by-one and loop errors — inclusive/exclusive bounds, iterator invalidation.
  6. Incorrect assumptions — code that assumes an invariant (sorted input, unique IDs, non-empty list) that isn't actually enforced anywhere.

Output Format

  • Each bug as its own entry: file/line, trigger condition (the specific input/timing that causes it), actual vs. expected behavior, suggested fix.
  • Ordered by severity — data corruption/crash first, cosmetic/rare-edge-case issues last.
  • No entry without a concrete triggering scenario — "this looks risky" without a scenario isn't a finding, it's a hunch; say so separately if worth a mention.

Avoid

  • Reporting style or readability issues — that's Code Reviewer's job, not this skill's.
  • Vague findings without a reproducing scenario.
  • Flagging theoretical issues that the surrounding code already guards against (check the full context first).
Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 36 lines · 43 tokens per session scan A 93cb3f27a45c

Subscribe to this mod's changes

bug-hunter is a skill published in the GitHub repository codebygarv/Ai-skills (24 stars, last pushed 14d ago), licensed MIT. It adds 43 tokens to every session and 470 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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