food-chain-monitor

food-chain-monitor is a skill for Claude Code from CodedRichy/food-chain-ideation. It costs 76 tokens per session (1,615 once invoked), scanned A, original, MIT.

A focused review of a previously tested idea after something about it changes. It requires the earlier test’s Battle Log, a record of the idea and its surviving risks.

In plain words
What is it for?
Use it to test only the changed parts of an idea and, when available, check whether related planned actions were carried out.
Why use it?
It avoids repeating checks that already passed and concentrates on the new assumptions introduced by a pivot, feature, competitor, or market change.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: mentions subagents; mentions Claude Code.

Part of the food-chain-ideation plugin — 5 skills shipped together

Good fit Use it to test only the changed parts of an idea and, when available, check whether related planned actions were carried out.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/codedrichy/food-chain-ideation/food-chain-monitor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodedRichy/food-chain-ideation --skill food-chain-monitor
Clone the repo
git clone --depth 1 https://github.com/CodedRichy/food-chain-ideation

Made for: Claude Code.

Or install food-chain-ideation, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for food-chain-monitor

README.md
[![agentmods](https://agentmods.dev/badge/skills/codedrichy/food-chain-ideation/food-chain-monitor/github.svg)](https://agentmods.dev/skills/codedrichy/food-chain-ideation/food-chain-monitor)
Your own site
<a href="https://agentmods.dev/skills/codedrichy/food-chain-ideation/food-chain-monitor"><img src="https://agentmods.dev/badge/skills/codedrichy/food-chain-ideation/food-chain-monitor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for food-chain-monitor

Your own site · 80×15
<a href="https://agentmods.dev/skills/codedrichy/food-chain-ideation/food-chain-monitor"><img src="https://agentmods.dev/badge/skills/codedrichy/food-chain-ideation/food-chain-monitor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,615 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.01615
Opus 5 $0.00038 $0.00807
Sonnet 5 $0.00015 $0.00323
Haiku 4.5 $0.00008 $0.00161

Measured 12d ago against content hash 90b0fef93c9d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

food-chain-monitor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/food-chain-monitor/SKILL.md · 166 lines

How it starts

The opening of the file, as written. The whole thing — 166 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Food Chain Monitor

What This Is

A delta battle — the ongoing health-check companion to food-chain-ideation. Run it after pivots, after major feature additions, after market changes. It tests ONLY what changed since the last battle. Everything that already survived stays untouched.

What This Is NOT

  • Not a full food chain battle. That is food-chain-ideation. If you want to stress-test an idea from scratch, go there.
  • Not a replacement for the Battle Log. This skill REQUIRES a prior Battle Log. If the user does not have one, redirect them: "You need to run food-chain-ideation first to establish a baseline Battle Log. I can't monitor changes to something that hasn't been battle-tested yet."

Input Requirements

Input Required Description
Battle Log YES From a prior food-chain-ideation session. Contains the original idea, evolved idea, apex predator, patches, and UAS.
What Changed YES A plain-language description: "we pivoted from X to Y", "we added feature Z", "competitor launched W", "market shifted because of Q".
Action Log NO From apex-to-action. If provided, the monitor checks whether executed actions are still valid post-change.

If the user provides no Battle Log, do NOT proceed. Redirect to food-chain-ideation.


Step 1 — Delta Analysis

Identify exactly what is new. Do not re-litigate settled assumptions.

## Delta Analysis

| Field | Value |
|---|---|
| **Prior battle** | [date, original idea, evolved idea from battle log] |
| **What changed** | [user's description, quoted verbatim] |

### New Assumptions Introduced

| # | Assumption | Why New |
|---|---|---|
| 1 | [assumption] | [why this is new] |
| 2 | [assumption] | [why this is new] |
| ... | [max 5 — pick the 5 most vulnerable] | ... |

### Prior Patches

| Patch | Status |
|---|---|
| [patch from battle log] | STILL VALID / NEEDS RE-EVALUATION |
| ... | ... |

**Prior apex predator:** [animal from battle log] — still relevant? [YES / NO + one sentence why]

Read the full file on GitHub · 166 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 166 lines · 76 tokens per session scan A 90b0fef93c9d

Subscribe to this mod's changes

food-chain-monitor is a skill published in the GitHub repository CodedRichy/food-chain-ideation (3 stars, last pushed 3d ago), licensed MIT. It adds 76 tokens to every session and 1,615 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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