agentic-stack: Skill for Cursor

.cursor/skills/cavecrew/SKILL.md

cavecrew is a skill for Cursor from codejunkie99/agentic-stack. It costs 65 tokens per session (912 once invoked), scanned A, original, Apache-2.0.

A set of three small helper agents for locating code, making limited edits, and reviewing changes. Delegation means asking a separate agent to handle one of these focused tasks.

In plain words
What is it for?
Use the investigator to find definitions and usages, the builder for obvious edits in one or two files, and the reviewer to check a diff or branch.
Why use it?
It reduces the amount of detail returned to the main agent, helping preserve its working context while matching each task to an appropriate helper.

Skill for Cursor

Written for Cursor: installed under .cursor/. Also seen: mentions subagents.

This is codejunkie99/agentic-stack's own configuration. It tells Cursor how to work on agentic-stack itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything agentic-stack configures →

About the project

agentic-stack is a portable layer of agent memory, skills, and protocols stored in a .agent/ folder that can be used across multiple coding-agent tools. It is for people who switch between agent harnesses while keeping shared knowledge and monitoring data. The catalogue entries provide skills and rules for this shared agent layer.

codejunkie99/agentic-stack · 2,253 stars · on GitHub

Reuse

Borrowing it

Nothing to install: this file belongs to codejunkie99/agentic-stack. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/codejunkie99/agentic-stack/master/.cursor/skills/cavecrew/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/codejunkie99/agentic-stack

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cavecrew

README.md
[![agentmods](https://agentmods.dev/badge/skills/codejunkie99/agentic-stack/cavecrew.svg)](https://agentmods.dev/skills/codejunkie99/agentic-stack/cavecrew)
Your own site
<a href="https://agentmods.dev/skills/codejunkie99/agentic-stack/cavecrew"><img src="https://agentmods.dev/badge/skills/codejunkie99/agentic-stack/cavecrew.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 912 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.00912
Opus 5 $0.00032 $0.00456
Sonnet 5 $0.00013 $0.00182
Haiku 4.5 $0.00006 $0.00091

Measured yesterday against content hash 3a5eda205ec2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

cavecrew scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/cavecrew/SKILL.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Cavecrew = three subagent presets that emit caveman output. Same job as Anthropic defaults (Explore, edit-style agents, reviewer); difference is the tool-result they return is compressed, so main context shrinks per delegation.

When to use cavecrew vs alternatives

Task Use
"Where is X defined / what calls Y / list uses of Z" cavecrew-investigator
Same but you also want suggestions/architecture commentary cavecrew-investigator; main thread adds the commentary
Surgical edit, ≤2 files, scope obvious cavecrew-builder
New feature / 3+ files / cross-cutting refactor Main thread or feature-dev:code-architect
Review diff, branch, or file for bugs cavecrew-reviewer
Deep code review with rationale + alternatives Code Reviewer (vanilla)
One-line answer you already know Main thread, no subagent

Rule of thumb: if you'd want the subagent's output in 1/3 the tokens, pick cavecrew. If you'd want prose, pick vanilla.

Why this exists (the real win)

Subagent tool results get injected into main context verbatim. A vanilla Explore that returns 2k tokens of prose costs 2k tokens of main-context budget every time. The same finding from cavecrew-investigator returns ~700 tokens. Across 20 delegations in one session that's the difference between context exhaustion and finishing the task.

Output contracts

What main thread can rely on per agent:

cavecrew-investigator

<Header>:
- path:line — `symbol` — short note
totals: <counts>.

Or No match. Always file-path-first, line-number-attached, backticked symbols. Safe to grep with path:\d+.

cavecrew-builder

<path:line-range> — <change ≤10 words>.
verified: <re-read OK | mismatch @ path:line>.

Or one of: too-big. / needs-confirm. / ambiguous. / regressed. (terminal first token).

cavecrew-reviewer

path:line: <emoji> <severity>: <problem>. <fix>.
totals: N🔴 N🟡 N🔵 N❓

Or No issues. Findings sorted file → line ascending.

Read the full file on GitHub · 78 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 78 lines · 65 tokens per session scan A 3a5eda205ec2

Subscribe to this mod's changes

cavecrew is a skill published in the GitHub repository codejunkie99/agentic-stack (2,253 stars, last pushed yesterday), licensed Apache-2.0. It adds 65 tokens to every session and 912 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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