agentic-stack: Skill for Claude Code

.agent/skills/evolver/SKILL.md

evolver is a skill for Claude Code, Codex from codejunkie99/agentic-stack. It costs 2 tokens per session (822 once invoked), scanned A, original, Apache-2.0.

A controlled self-improvement tool for changing an agent's prompt, knowledge, runtime setup, or configuration. It compares a candidate against the current version on the same tasks and installs it only when the measured result is better.

In plain words
What is it for?
Use it to investigate recurring failures, create candidate changes, screen them, and promote improvements that pass the comparison.
Why use it?
It reduces the risk of accepting changes that merely seem better or benefit from different test conditions. Diagnosis, activation checks, and paired evaluation provide evidence for each change.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is codejunkie99/agentic-stack's own configuration. It tells Claude Code and Codex how to work on agentic-stack itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything agentic-stack configures →

About the project

agentic-stack is a portable layer of agent memory, skills, and protocols stored in a .agent/ folder that can be used across multiple coding-agent tools. It is for people who switch between agent harnesses while keeping shared knowledge and monitoring data. The catalogue entries provide skills and rules for this shared agent layer.

codejunkie99/agentic-stack · 2,302 stars · on GitHub

Reuse

Borrowing it

Nothing to install: this file belongs to codejunkie99/agentic-stack. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/codejunkie99/agentic-stack/master/.agent/skills/evolver/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/codejunkie99/agentic-stack

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evolver

README.md
[![agentmods](https://agentmods.dev/badge/skills/codejunkie99/agentic-stack/evolver/github.svg)](https://agentmods.dev/skills/codejunkie99/agentic-stack/evolver)
Your own site
<a href="https://agentmods.dev/skills/codejunkie99/agentic-stack/evolver"><img src="https://agentmods.dev/badge/skills/codejunkie99/agentic-stack/evolver/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evolver

Your own site · 80×15
<a href="https://agentmods.dev/skills/codejunkie99/agentic-stack/evolver"><img src="https://agentmods.dev/badge/skills/codejunkie99/agentic-stack/evolver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 2 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 822 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00002 $0.00822
Opus 5.5 $0.00001 $0.00329
Sonnet 5.5 $0.00000 $0.00164
Haiku 4.5 $0.00000 $0.00082

Measured 9d ago against content hash d53ba1f3a549, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

evolver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/evolver/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Evolver — change the harness only when a paired screen says it is better

Recursive self-improvement without self-deception: a candidate edits the policy around the model (prompt, knowledge, runtime seat, config), carries a diagnosis, and is installed only after beating its parent on the same tasks with a 1.96 paired-t margin. Tool: tools/evolve.py.

Loop

  1. evolve.py diagnose — failures from episodic memory grouped into (skill, pathology) with symptom, trace events, edit location, expected change. Pick the top one.
  2. evolve.py scaffold <dx_id> --where prompt --marker <TOKEN> — a candidate directory with the file(s) to edit. Edit evolve/candidates/<cid>/files/.... Put the marker where the new behaviour fires (a sentence in the prompt, a log line in a seat) so the activation gate can prove the change ran.
  3. evolve.py screen <cid> --n 4 — validity gate, activation gate, paired gain. Read rounds/<id>.json. No pass, no install; write a better candidate or a better eval card.
  4. evolve.py round <cid> ... --keep 2 — survivors get full-training utility and enter the gene bank cell if they beat the incumbent (ties keep the incumbent). Stagnation and max-rounds stop the loop.
  5. evolve.py install <cid> — applies files to the live .agent/ with a backup under evolve/backups/. --force exists for humans and is logged.

Evals are the bottleneck

Add task cards to evolve/evals/ whenever a diagnosis has no task that reproduces it: {id, domain, prompt, check} with contains, regex, or a command check. Two cards minimum; more cards, less noise.

Seats

harness/seats.py splits the loop into memory / planning / capability / action. A runtime candidate ships harness/seats.json pointing a seat at a new module; the conductor needs no change.

Example

Pathology "rejected-tests-failing-before-push" in git-proxy → candidate edits skills/git-proxy/SKILL.md to run the test command before git push and prints [evolved:pretest]. Screen on 4 push-flavoured cards: gain 0.75, t=3.0 → pass → round → install.

Read the full file on GitHub · 63 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 63 lines · 2 tokens per session scan A d53ba1f3a549

Subscribe to this mod's changes

evolver is a skill published in the GitHub repository codejunkie99/agentic-stack (2,302 stars, last pushed 9d ago), licensed Apache-2.0. It adds 2 tokens to every session and 822 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-13.

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