logseq-encode-garden: Skill for Claude Code

.agents/skills/logseq-entity/SKILL.md

logseq-entity is a skill for Claude Code, Codex from codekiln/logseq-encode-garden. It costs 147 tokens per session (3,161 once invoked), scanned A, original, no licence file.

A set of instructions for managing people, projects, or other named things as pages in a Logseq graph. Logseq is a note-taking tool that stores linked pages and daily journal entries.

In plain words
What is it for?
Opening entity pages, finding possible entities in journals, creating or updating instances, deduplicating pages, and initializing entity pages when needed.
Why use it?
It helps keep entity pages consistent, avoid duplicates, and record graph changes in the daily journal.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

This is codekiln/logseq-encode-garden's own configuration. It tells Claude Code and Codex how to work on logseq-encode-garden itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything logseq-encode-garden configures →

Reuse

Borrowing it

Nothing to install: this file belongs to codekiln/logseq-encode-garden. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/codekiln/logseq-encode-garden/main/.agents/skills/logseq-entity/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/codekiln/logseq-encode-garden

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for logseq-entity

README.md
[![agentmods](https://agentmods.dev/badge/skills/codekiln/logseq-encode-garden/logseq-entity/github.svg)](https://agentmods.dev/skills/codekiln/logseq-encode-garden/logseq-entity)
Your own site
<a href="https://agentmods.dev/skills/codekiln/logseq-encode-garden/logseq-entity"><img src="https://agentmods.dev/badge/skills/codekiln/logseq-encode-garden/logseq-entity/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for logseq-entity

Your own site · 80×15
<a href="https://agentmods.dev/skills/codekiln/logseq-encode-garden/logseq-entity"><img src="https://agentmods.dev/badge/skills/codekiln/logseq-encode-garden/logseq-entity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 147 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,161 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00147 $0.03161
Opus 5.5 $0.00059 $0.01264
Sonnet 5.5 $0.00029 $0.00632
Haiku 4.5 $0.00015 $0.00316

Measured 1mo ago against content hash 7e4377dce96f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

logseq-entity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/logseq-entity/SKILL.md · 201 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 201 lines · 147 tokens per session scan A 7e4377dce96f

Subscribe to this mod's changes

logseq-entity is a skill published in the GitHub repository codekiln/logseq-encode-garden (11 stars, last pushed today), with no licence file. It adds 147 tokens to every session and 3,161 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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