Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add codybrom/clairvoyance --skill design-it-twicegit clone --depth 1 https://github.com/codybrom/clairvoyanceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/codybrom/clairvoyance/design-it-twice)<a href="https://agentmods.dev/skills/codybrom/clairvoyance/design-it-twice"><img src="https://agentmods.dev/badge/skills/codybrom/clairvoyance/design-it-twice/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/codybrom/clairvoyance/design-it-twice"><img src="https://agentmods.dev/badge/skills/codybrom/clairvoyance/design-it-twice.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00081 | $0.01263 |
| Opus 5 | $0.00041 | $0.00632 |
| Sonnet 5 | $0.00016 | $0.00253 |
| Haiku 4.5 | $0.00008 | $0.00126 |
Grade A, and why
design-it-twice scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 99 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design It Twice
When invoked with $ARGUMENTS, treat the argument as the design problem to explore. Do not assume a solution. Start from the problem statement and generate at least two fundamentally different approaches independently. If a design already exists in the conversation or codebase, dispatch the clean-room-alternative agent (see Isolation Mode below) rather than trying to produce a second attempt yourself — a design already sitting in your context contaminates anything you write next, no matter how deliberately you try to ignore it. Then compare all approaches on concrete criteria.
This skill has two modes. Before a design exists, use it to generate and compare alternatives directly. After a design exists, dispatch the isolated agent described below to produce an independent second attempt that isn't anchored to the first. Either way, the first idea is unlikely to produce the best design, not because the designer isn't smart, but because the problems are genuinely hard.
When to Apply
- Before committing to a class, module, or API design
- When choosing between architectural approaches
- When an interface feels awkward but "good enough"
- When writing a design document or RFC
- When you catch yourself thinking "this is obviously the right way"
When NOT to Apply
- Trivial decisions with negligible consequences
- Well-established patterns where the design space is explored
- Bug fixes that don't change the interface
- Cost of the exercise should be proportional to cost of getting the design wrong
The Procedure
-
Generate at least two fundamentally different approaches, not variations on one idea. If both share an interface shape, they're variations. Push until the second makes you uncomfortable.
-
Compare the designs on concrete criteria:
- Caller ease-of-use: Which requires less work from higher-level code? (primary criterion)
- Interface simplicity: Which is easier to learn and use?
- Generality: Which handles more use cases without special-casing?
- Implementation complexity: Which is easier to get right?
- Performance characteristics: Are there meaningful performance differences?
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 99 lines · 81 tokens per session scan A dc9381b0e2c6
design-it-twice is a skill published in the GitHub repository codybrom/clairvoyance (12 stars, last pushed 1mo ago), licensed MIT. It adds 81 tokens to every session and 1,263 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
agent-eyes
Visual context analyzer for AI agents. Provides screenshots, accessibility scans, DOM snapshots, and element descriptions for web pages. Use when you need to see what a web page looks like, analyze accessibility issues, inspect DOM structure, or get detailed element information. Triggers on requests like "take a…
agent-canvas-setup
Dependency checker and installer for agent-canvas, agent-eyes, and canvas-edit skills. Use BEFORE running any canvas skill for the first time, or when canvas skills fail with import/browser errors. Triggers on "setup agent canvas", "install canvas dependencies", "canvas not working", "playwright not found", or any…
ui-ux-auditor
A UI and UX review skill that examines a project’s visual design and interactions, using screenshots, a public site, or the source code as evidence. UI means the visible interface; UX means how people use it.
software-in-worten
Übersetzt zwischen Benutzeroberfläche und Text — in beide Richtungen. Aus einer beschriebenen Oberfläche wird ein Skill; aus einem Skill wird eine Oberfläche. Nutzen, wenn eine Anwendung entworfen wird und der Ablauf noch unklar ist, wenn ein bestehendes Werkzeug als Skill verfügbar gemacht werden soll, wenn…
mermaid-generator
A manually triggered guide for creating Mermaid diagrams, which are text descriptions that render as flowcharts and other diagrams. It chooses a diagram type and generates compatible, professionally styled Mermaid code.
pivoshenko-brand
Central brand system for Volodymyr Pivoshenko — voice, type, color, layout, iconography. Self-contained; covers any output format (web UI, PDF, slide deck, README, social card, email, terminal/theme port, throwaway mock). Trigger even when the user doesn't say "brand" — any visual or copy decision touching pivoshenko…