axiom-liquid-glass

axiom-liquid-glass is a skill for Claude Code, Codex from ComeOnOliver/skillshub. It costs 64 tokens per session (4,362 once invoked), scanned A, original, MIT.

A guide to Apple’s Liquid Glass material, a visual design system for creating translucent, adaptive interface surfaces.

In plain words
What is it for?
Use it to implement or review Liquid Glass effects, choose between its Regular and Clear variants, and troubleshoot their appearance and performance.
Why use it?
It helps resolve visual problems such as weak text contrast, incorrect tinting, platform differences, and rendering slowdowns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to implement or review Liquid Glass effects, choose between its Regular and Clear variants, and troubleshoot their appearance and performance.

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Install with agentmods
npx agentmods add skills/comeonoliver/skillshub/axiom-liquid-glass
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ComeOnOliver/skillshub --skill axiom-liquid-glass
Clone the repo
git clone --depth 1 https://github.com/ComeOnOliver/skillshub

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for axiom-liquid-glass

README.md
[![agentmods](https://agentmods.dev/badge/skills/comeonoliver/skillshub/axiom-liquid-glass/github.svg)](https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass)
Your own site
<a href="https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass"><img src="https://agentmods.dev/badge/skills/comeonoliver/skillshub/axiom-liquid-glass/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for axiom-liquid-glass

Your own site · 80×15
<a href="https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass"><img src="https://agentmods.dev/badge/skills/comeonoliver/skillshub/axiom-liquid-glass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,362 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.04362
Opus 5 $0.00032 $0.02181
Sonnet 5 $0.00013 $0.00872
Haiku 4.5 $0.00006 $0.00436

Measured 9d ago against content hash 260762b39803, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

axiom-liquid-glass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/CharlesWiltgen/Axiom/axiom-liquid-glass/SKILL.md · 611 lines

How it starts

The opening of the file, as written. The whole thing — 611 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Liquid Glass — Apple's New Material Design System

When to Use This Skill

Use when:

  • Implementing Liquid Glass effects in your app
  • Reviewing existing UI for Liquid Glass adoption opportunities
  • Debugging visual artifacts with Liquid Glass materials
  • Optimizing Liquid Glass performance
  • Requesting expert review of Liquid Glass implementation
  • Understanding when to use Regular vs Clear variants
  • Troubleshooting tinting, legibility, or adaptive behavior issues
Related Skills
  • Use axiom-liquid-glass-ref for comprehensive app-wide adoption guidance (app icons, controls, navigation, menus, windows, platform considerations)

Example Prompts

  • "How is Liquid Glass different from blur effects? Should I adopt it?"
  • "My lensing effect looks like a regular blur. What am I missing?"
  • "Liquid Glass looks odd on iPad vs iPhone. How do I adjust?"
  • "How do I ensure text contrast on top of Liquid Glass?"
  • "What are the expert criteria for reviewing a Liquid Glass implementation?"

What is Liquid Glass?

Liquid Glass is Apple's next-generation material design system introduced at WWDC 2025. It represents a significant evolution from previous materials (Aqua, iOS 7 blurs, Dynamic Island) by creating a new digital meta-material that:

  • Dynamically bends and shapes light (lensing) rather than scattering it
  • Moves organically like a lightweight liquid, responding to touch and app dynamism
  • Adapts automatically to size, environment, content, and light/dark modes
  • Unifies design language across all Apple platforms (iOS, iPadOS, macOS, axiom-visionOS)

Core Philosophy: Liquid Glass complements the evolution of rounded, immersive screens with rounded, floating forms that feel natural to touch interaction while letting content shine through.


Visual Properties

1. Lensing (Primary Visual Characteristic)

Liquid Glass defines itself through lensing — warping and bending light to communicate presence, motion, and form. Elements materialize in/out by modulating light bending (not fading). Controls feel ultra-lightweight yet visually distinguishable.

Read the full file on GitHub · 611 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 611 lines · 64 tokens per session scan A 260762b39803

Subscribe to this mod's changes

axiom-liquid-glass is a skill published in the GitHub repository ComeOnOliver/skillshub (63 stars, last pushed 2mo ago), licensed MIT. It adds 64 tokens to every session and 4,362 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.