Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ComeOnOliver/skillshub --skill axiom-liquid-glassgit clone --depth 1 https://github.com/ComeOnOliver/skillshubWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass)<a href="https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass"><img src="https://agentmods.dev/badge/skills/comeonoliver/skillshub/axiom-liquid-glass/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/comeonoliver/skillshub/axiom-liquid-glass"><img src="https://agentmods.dev/badge/skills/comeonoliver/skillshub/axiom-liquid-glass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00064 | $0.04362 |
| Opus 5 | $0.00032 | $0.02181 |
| Sonnet 5 | $0.00013 | $0.00872 |
| Haiku 4.5 | $0.00006 | $0.00436 |
Grade A, and why
axiom-liquid-glass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 611 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Liquid Glass — Apple's New Material Design System
When to Use This Skill
Use when:
- Implementing Liquid Glass effects in your app
- Reviewing existing UI for Liquid Glass adoption opportunities
- Debugging visual artifacts with Liquid Glass materials
- Optimizing Liquid Glass performance
- Requesting expert review of Liquid Glass implementation
- Understanding when to use Regular vs Clear variants
- Troubleshooting tinting, legibility, or adaptive behavior issues
Related Skills
- Use
axiom-liquid-glass-reffor comprehensive app-wide adoption guidance (app icons, controls, navigation, menus, windows, platform considerations)
Example Prompts
- "How is Liquid Glass different from blur effects? Should I adopt it?"
- "My lensing effect looks like a regular blur. What am I missing?"
- "Liquid Glass looks odd on iPad vs iPhone. How do I adjust?"
- "How do I ensure text contrast on top of Liquid Glass?"
- "What are the expert criteria for reviewing a Liquid Glass implementation?"
What is Liquid Glass?
Liquid Glass is Apple's next-generation material design system introduced at WWDC 2025. It represents a significant evolution from previous materials (Aqua, iOS 7 blurs, Dynamic Island) by creating a new digital meta-material that:
- Dynamically bends and shapes light (lensing) rather than scattering it
- Moves organically like a lightweight liquid, responding to touch and app dynamism
- Adapts automatically to size, environment, content, and light/dark modes
- Unifies design language across all Apple platforms (iOS, iPadOS, macOS, axiom-visionOS)
Core Philosophy: Liquid Glass complements the evolution of rounded, immersive screens with rounded, floating forms that feel natural to touch interaction while letting content shine through.
Visual Properties
1. Lensing (Primary Visual Characteristic)
Liquid Glass defines itself through lensing — warping and bending light to communicate presence, motion, and form. Elements materialize in/out by modulating light bending (not fading). Controls feel ultra-lightweight yet visually distinguishable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 611 lines · 64 tokens per session scan A 260762b39803
axiom-liquid-glass is a skill published in the GitHub repository ComeOnOliver/skillshub (63 stars, last pushed 2mo ago), licensed MIT. It adds 64 tokens to every session and 4,362 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
liquid-glass-design
Patterns for implementing Apple's Liquid Glass — a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration.
swift-protocol-di-testing
Protocol-based dependency injection for testable Swift code — mock file system, network, and external APIs using focused protocols and Swift Testing.
swift-actor-persistence
Thread-safe data persistence in Swift using actors — in-memory cache with file-backed storage, eliminating data races by design.
taiyi-ui-design
A design-planning guide for describing how an application's user interface should look and behave. It produces a UI-DESIGN.md document covering layouts, components, interactions, accessibility, and error states.
ui-mobile
Mobile UI patterns - React Native, iOS/Android, touch targets.
taiyi-diagram-arch
A workflow for turning written system or product architecture into readable, version-controlled diagrams using Mermaid or exported SVG and PNG files. Architecture diagrams show components, boundaries, data flows, and deployment relationships.