Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add cometchat/cometchat-skills --skill cometchat-android-v6-testinggit clone --depth 1 https://github.com/cometchat/cometchat-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cometchat/cometchat-skills/cometchat-android-v6-testing)<a href="https://agentmods.dev/skills/cometchat/cometchat-skills/cometchat-android-v6-testing"><img src="https://agentmods.dev/badge/skills/cometchat/cometchat-skills/cometchat-android-v6-testing/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/cometchat/cometchat-skills/cometchat-android-v6-testing"><img src="https://agentmods.dev/badge/skills/cometchat/cometchat-skills/cometchat-android-v6-testing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00104 | $0.01657 |
| Opus 5.5 | $0.00042 | $0.00663 |
| Sonnet 5.5 | $0.00021 | $0.00331 |
| Haiku 4.5 | $0.00010 | $0.00166 |
Grade A, and why
cometchat-android-v6-testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Ground truth: the installed kit's API shape (
CometChatUIKitstatic object;CometChatstatic singleton) +contracts.android-v6.json. The UI Kit ships no test doubles or test APIs — nothing below invents one; the testable seam is code YOU write around the SDK. Verify symbols against catalogandroid-v6.json.
Companion skills (read first)
cometchat-android-v6-core— install, credentials,initFromSettings → login → render, lifecycle, sizing. Assumed here, never repeated.cometchat-android-v6-production— the release checks these tests protect.
Use this skill when
"how do we test this?", "mock CometChat in unit tests", "write a UI test for the chat screen", "add CometChat checks to CI", "how do I test login without hitting the network?".
Prerequisites & install
Standard Android testing stack only — JUnit4, a mocking library (MockK for Kotlin), androidx.test/Espresso for Views, androidx.compose.ui:ui-test-junit4 for Compose. No CometChat test artifact exists; don't look for one.
Test setup — create the seam first
CometChatUIKit and CometChat are static singletons, so they can't be injected or faked directly in a JVM unit test. Wrap the calls your app makes behind a small interface and depend on THAT:
interface ChatSession {
fun isLoggedIn(): Boolean
fun login(uid: String, onResult: (Result<User>) -> Unit)
fun logout(onResult: (Result<Unit>) -> Unit)
}
class RealChatSession : ChatSession { // the only class that touches the SDK
override fun isLoggedIn() = CometChatUIKit.getLoggedInUser() != null
override fun login(uid: String, onResult: (Result<User>) -> Unit) =
CometChatUIKit.login(uid, object : CometChat.CallbackListener<User>() {
override fun onSuccess(user: User) = onResult(Result.success(user))
override fun onError(e: CometChatException) = onResult(Result.failure(e))
})
override fun logout(onResult: (Result<Unit>) -> Unit) { /* … */ }
}
Your ViewModels/screens take ChatSession; unit tests pass a fake. This one wrapper is what makes the rest of this skill possible — without it, "mocking CometChat" means static mocking (mockkStatic), which is brittle and should be a last resort.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · -215 lines · +70 tokens per session 8e69bcf0766e
- 2mo ago First seen · 283 lines · 34 tokens per session scan A bc13ebd8afad
cometchat-android-v6-testing is a skill published in the GitHub repository cometchat/cometchat-skills (158 stars, last pushed 15d ago), licensed MIT. It adds 104 tokens to every session and 1,657 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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