architecture-decision

architecture-decision is a skill for Claude Code from CoralGame/Claude-Code-Game-Studios. It costs 36 tokens per session (593 once invoked), scanned A, a copy of architecture-decision, MIT.

A template and process for writing an Architecture Decision Record (ADR), a document that records an important technical choice, its background, options, and consequences.

In plain words
What is it for?
It helps number and create ADR files, gather context from code and earlier decisions, compare alternatives, and document the chosen architecture.
Why use it?
It keeps the reasoning behind major design decisions in one place, so future developers can understand why the system was built that way.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit It helps number and create ADR files, gather context from code and earlier decisions, compare alternatives, and document the chosen architecture.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/coralgame/claude-code-game-studios/architecture-decision
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CoralGame/Claude-Code-Game-Studios --skill architecture-decision
Clone the repo
git clone --depth 1 https://github.com/CoralGame/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for architecture-decision

README.md
[![agentmods](https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/architecture-decision/github.svg)](https://agentmods.dev/skills/coralgame/claude-code-game-studios/architecture-decision)
Your own site
<a href="https://agentmods.dev/skills/coralgame/claude-code-game-studios/architecture-decision"><img src="https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/architecture-decision/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for architecture-decision

Your own site · 80×15
<a href="https://agentmods.dev/skills/coralgame/claude-code-game-studios/architecture-decision"><img src="https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/architecture-decision.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00593
Opus 5 $0.00018 $0.00296
Sonnet 5 $0.00007 $0.00119
Haiku 4.5 $0.00004 $0.00059

Measured 9d ago against content hash 2c0370893b19, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

architecture-decision scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to architecture-decision — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/architecture-decision/SKILL.md · 101 lines

What it actually says

When this skill is invoked:

  1. Determine the next ADR number by scanning docs/architecture/ for existing ADRs.

  2. Gather context by reading related code and existing ADRs.

  3. Guide the user through the decision by asking clarifying questions if the title alone is not sufficient.

  4. Generate the ADR following this format:

# ADR-[NNNN]: [Title]

## Status
[Proposed | Accepted | Deprecated | Superseded by ADR-XXXX]

## Date
[Date of decision]

## Context

### Problem Statement
[What problem are we solving? Why does this decision need to be made now?]

### Constraints
- [Technical constraints]
- [Timeline constraints]
- [Resource constraints]
- [Compatibility requirements]

### Requirements
- [Must support X]
- [Must perform within Y budget]
- [Must integrate with Z]

## Decision

[The specific technical decision made, described in enough detail for someone
to implement it.]

### Architecture Diagram
[ASCII diagram or description of the system architecture this creates]

### Key Interfaces
[API contracts or interface definitions this decision creates]

## Alternatives Considered

### Alternative 1: [Name]
- **Description**: [How this would work]
- **Pros**: [Advantages]
- **Cons**: [Disadvantages]
- **Rejection Reason**: [Why this was not chosen]

### Alternative 2: [Name]
- **Description**: [How this would work]
- **Pros**: [Advantages]
- **Cons**: [Disadvantages]
- **Rejection Reason**: [Why this was not chosen]

## Consequences

### Positive
- [Good outcomes of this decision]

### Negative
- [Trade-offs and costs accepted]

### Risks
- [Things that could go wrong]
- [Mitigation for each risk]

## Performance Implications
- **CPU**: [Expected impact]
- **Memory**: [Expected impact]
- **Load Time**: [Expected impact]
- **Network**: [Expected impact, if applicable]

## Migration Plan
[If this changes existing code, how do we get from here to there?]

## Validation Criteria
[How will we know this decision was correct? What metrics or tests?]

## Related Decisions
- [Links to related ADRs]
- [Links to related design documents]
  1. Save the ADR to docs/architecture/adr-[NNNN]-[slug].md.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 101 lines · 36 tokens per session scan A 2c0370893b19

Subscribe to this mod's changes

architecture-decision is a skill published in the GitHub repository CoralGame/Claude-Code-Game-Studios (19 stars, last pushed 5mo ago), licensed MIT. It adds 36 tokens to every session and 593 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to architecture-decision, differing in 0 lines, and is treated as a copy.

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