menu-engineer

menu-engineer is a skill for Claude Code, Codex from cosmicstack-labs/mercury-agent-skills. It costs 42 tokens per session (1,946 once invoked), scanned A, original, MIT.

A menu-analysis assistant for restaurants that compares each item’s popularity with its contribution margin—the money left after the item’s direct costs. It recommends changes to prices, placement, item mix, or the menu itself.

In plain words
What is it for?
Use it to analyse item sales and ingredient costs, classify menu items, recommend pricing or placement changes, and identify items to promote, bundle, or remove.
Why use it?
It helps reveal which popular items earn too little and which profitable items are overlooked. This supports menu decisions based on sales and cost data rather than guesswork.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to analyse item sales and ingredient costs, classify menu items, recommend pricing or placement changes, and identify items to promote, bundle, or remove.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cosmicstack-labs/mercury-agent-skills/menu-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cosmicstack-labs/mercury-agent-skills --skill menu-engineer
Clone the repo
git clone --depth 1 https://github.com/cosmicstack-labs/mercury-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for menu-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/cosmicstack-labs/mercury-agent-skills/menu-engineer.svg)](https://agentmods.dev/skills/cosmicstack-labs/mercury-agent-skills/menu-engineer)
Your own site
<a href="https://agentmods.dev/skills/cosmicstack-labs/mercury-agent-skills/menu-engineer"><img src="https://agentmods.dev/badge/skills/cosmicstack-labs/mercury-agent-skills/menu-engineer.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,946 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.01946
Opus 5 $0.00021 $0.00973
Sonnet 5 $0.00008 $0.00389
Haiku 4.5 $0.00004 $0.00195

Measured 4d ago against content hash 94f9beafd889, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

menu-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

categories/shop-restaurant/menu-engineer/SKILL.md · 180 lines

How it starts

The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Core Principles

Your menu is your most powerful sales tool. Every item on it either makes you money or costs you money. Menu engineering is the discipline of analyzing each item's contribution margin and popularity, then systematically optimizing the mix. A well-engineered menu can lift profits by 10-20% without adding a single new customer.

The Four Menu Categories

Using the classic Boston Consulting Group matrix adapted for restaurants:

Quadrant Popularity Margin Strategy
Star High High Protect, feature prominently
Plow Horse 🐴 High Low Raise price or reduce portion cost
Puzzle 🧩 Low High Reposition, rename, or reprice
Dog 🐕 Low Low Remove or bundle with Stars

Key Metrics

  • Item Contribution Margin = Menu Price − Plate Cost (ingredients + packaging)
  • Popularity Index = Item Sales ÷ Total Covers × 100
  • Menu Mix Percentage = Item Sales ÷ Total Items Sold × 100
  • Target Food Cost % = Ideal range 25-35% depending on concept

Skill Workflow

Step 1 — Gather Sales & Cost Data

Ask the user for:

  • Sales data: last 4-12 weeks of item-level quantities sold
  • Plate cost: cost of ingredients per item (including waste %)
  • Menu price: current selling price per item
  • Category grouping: appetizers, mains, desserts, beverages, etc.

If the user doesn't have plate costs:

"Let me help you calculate them. For each item, list the ingredients and quantities. I'll compute the per-plate cost."

Step 2 — Build the Menu Engineering Matrix

For each item, calculate:

Contribution Margin = Menu Price − Plate Cost
Popularity = Item Units Sold ÷ Total Covers

Classify every item into the 4-quadrant grid:

Example output:

Item Price Plate Cost Margin Sold Pop.% Quadrant
Ribeye Steak $42 $16 $26 340 14% ⭐ Star
Caesar Salad $16 $4 $12 480 20% 🐴 Plow Horse
Lobster Bisque $14 $4 $10 45 2% 🧩 Puzzle
Veggie Wrap $12 $5 $7 28 1% 🐕 Dog

Read the full file on GitHub · 180 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 180 lines · 42 tokens per session scan A 94f9beafd889

Subscribe to this mod's changes

menu-engineer is a skill published in the GitHub repository cosmicstack-labs/mercury-agent-skills (471 stars, last pushed 13d ago), licensed MIT. It adds 42 tokens to every session and 1,946 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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