discord

A set of actions for managing Discord, a chat platform organized into servers, channels, direct messages, and threads. It works through a configured Discord bot.

In plain words
What is it for?
Send or edit messages, react, create threads and polls, search messages, manage pins, upload media or custom emojis and stickers, and inspect channel or member details.
Why use it?
It lets an agent handle conversations and moderation tasks without manually navigating Discord.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/craftos-dev/craftbot/discord
Any agent
npx skills add CraftOS-dev/CraftBot --skill discord
Clone the repo
git clone --depth 1 https://github.com/CraftOS-dev/CraftBot

Made for: Claude Code, Codex.

Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,091 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 84% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00061 $0.02091
Opus 5 $0.00030 $0.01045
Sonnet 5 $0.00012 $0.00418
Haiku 4.5 $0.00006 $0.00209

Measured 2d ago against content hash bb94d881c735, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

discord scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

84% identical to discord — 219 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/discord/SKILL.md · 370 lines

How it starts

The opening of the file, as written. The whole thing — 370 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Discord Actions

Overview

Use discord to manage messages, reactions, threads, polls, and moderation. You can disable groups via discord.actions.* (defaults to enabled, except roles/moderation). The tool uses the bot token configured for Clawdbot.

Inputs to collect

  • For reactions: channelId, messageId, and an emoji.
  • For stickers/polls/sendMessage: a to target (channel:<id> or user:<id>). Optional content text.
  • Polls also need a question plus 2–10 answers.
  • For media: mediaUrl with file:///path for local files or https://... for remote.
  • For emoji uploads: guildId, name, mediaUrl, optional roleIds (limit 256KB, PNG/JPG/GIF).
  • For sticker uploads: guildId, name, description, tags, mediaUrl (limit 512KB, PNG/APNG/Lottie JSON).

Message context lines include discord message id and channel fields you can reuse directly.

Note: sendMessage uses to: "channel:<id>" format, not channelId. Other actions like react, readMessages, editMessage use channelId directly.

Actions

React to a message

{
  "action": "react",
  "channelId": "123",
  "messageId": "456",
  "emoji": "✅"
}

List reactions + users

{
  "action": "reactions",
  "channelId": "123",
  "messageId": "456",
  "limit": 100
}

Send a sticker

{
  "action": "sticker",
  "to": "channel:123",
  "stickerIds": ["9876543210"],
  "content": "Nice work!"
}
  • Up to 3 sticker IDs per message.
  • to can be user:<id> for DMs.

Upload a custom emoji

{
  "action": "emojiUpload",
  "guildId": "999",
  "name": "party_blob",
  "mediaUrl": "file:///tmp/party.png",
  "roleIds": ["222"]
}
  • Emoji images must be PNG/JPG/GIF and <= 256KB.
  • roleIds is optional; omit to make the emoji available to everyone.

Upload a sticker

{
  "action": "stickerUpload",
  "guildId": "999",
  "name": "clawdbot_wave",
  "description": "Clawdbot waving hello",
  "tags": "👋",
  "mediaUrl": "file:///tmp/wave.png"
}

Read the full file on GitHub · 370 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 370 lines · 61 tokens per session scan A bb94d881c735

Subscribe to this mod's changes

discord is a skill published in the GitHub repository CraftOS-dev/CraftBot (376 stars, last pushed 3d ago), licensed MIT. It adds 61 tokens to every session and 2,091 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 84% identical to discord, differing in 219 lines, and is treated as a copy.

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