orchardcore-shapes

orchardcore-shapes is a skill for Claude Code, Codex from CrestApps/CrestApps.AgentSkills. It costs 202 tokens per session (4,022 once invoked), scanned A, original, MIT.

A guide to Orchard Core shapes, the rendering units used to produce visible pages and admin screens. It covers creating shapes and choosing Liquid or Razor templates to display them.

In plain words
What is it for?
Use it to create shapes, templates, wrappers, and alternates, attach metadata, build shapes in code, and render them from Liquid or Razor.
Why use it?
It removes the need to guess how Orchard Core maps rendered output to templates. It helps developers change specific output without replacing unrelated rendering logic.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create shapes, templates, wrappers, and alternates, attach metadata, build shapes in code, and render them from Liquid or Razor.

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Install with agentmods
npx agentmods add skills/crestapps/crestapps.agentskills/orchardcore-shapes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CrestApps/CrestApps.AgentSkills --skill orchardcore-shapes
Clone the repo
git clone --depth 1 https://github.com/CrestApps/CrestApps.AgentSkills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for orchardcore-shapes

README.md
[![agentmods](https://agentmods.dev/badge/skills/crestapps/crestapps.agentskills/orchardcore-shapes/github.svg)](https://agentmods.dev/skills/crestapps/crestapps.agentskills/orchardcore-shapes)
Your own site
<a href="https://agentmods.dev/skills/crestapps/crestapps.agentskills/orchardcore-shapes"><img src="https://agentmods.dev/badge/skills/crestapps/crestapps.agentskills/orchardcore-shapes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for orchardcore-shapes

Your own site · 80×15
<a href="https://agentmods.dev/skills/crestapps/crestapps.agentskills/orchardcore-shapes"><img src="https://agentmods.dev/badge/skills/crestapps/crestapps.agentskills/orchardcore-shapes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 202 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,022 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00202 $0.04022
Opus 5.5 $0.00081 $0.01609
Sonnet 5.5 $0.00040 $0.00804
Haiku 4.5 $0.00020 $0.00402

Measured 1mo ago against content hash 7b264ce558dc, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

orchardcore-shapes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/orchardcore/skills/orchardcore-shapes/SKILL.md · 534 lines

How it starts

The opening of the file, as written. The whole thing — 534 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Orchard Core Shapes - Prompt Templates

Working with Shapes

You are an Orchard Core expert. Generate shape templates, shape providers, and shape-related code for Orchard Core.

Guidelines

  • Shapes are the fundamental rendering unit in Orchard Core's display management.
  • Every piece of visible output is rendered through a shape.
  • Shapes have a type name (e.g., Content, Widget, TextField), metadata, and properties.
  • Shape templates can be written in Liquid (.liquid) or Razor (.cshtml).
  • Template file names map to shape types using conventions: Content.liquid, Content__BlogPost.liquid.
  • Use double underscore (__) in file names to represent the dash (-) separator in alternates.
  • For DisplayDriver<T>.Edit() flows, remember the root editor shape for the model type as well as any nested field/editor shapes. If BuildEditorAsync() is used for TableauExportPipeline, Orchard will resolve a root TableauExportPipeline_Edit shape in addition to shapes like TableauExportPipelineFields_Edit.
  • For ALL admin editor Razor shapes (*.Edit.cshtml including site settings editors), shape templates should use the ocat-* (Orchard Core Admin Theme) CSS classes for consistent field layout: ocat-wrapper for the outer row, ocat-label for labels, ocat-end for the input column, ocat-end-offset for checkbox-only layouts/headings/buttons, ocat-limited-wrapper + ocat-limited for narrower inputs.
  • The former @Orchard.GetWrapperClasses(), @Orchard.GetLabelClasses(), @Orchard.GetEndClasses() helper methods and TheAdminThemeOptions class have been removed. Use the static ocat-* CSS classes directly. Do NOT use these classes in frontend views or Admin Menu node editing.
  • IShapeFactory creates shapes dynamically from code.
  • IShapeTableProvider customizes shape behavior (alternates, wrappers, bindings).
  • IDisplayManager<T> orchestrates building and rendering shapes for content.
  • Always seal classes.

How Shapes Work

Shapes are dynamic objects that carry data and metadata for rendering. The rendering pipeline:

Read the full file on GitHub · 534 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 534 lines · 202 tokens per session scan A 7b264ce558dc

Subscribe to this mod's changes

orchardcore-shapes is a skill published in the GitHub repository CrestApps/CrestApps.AgentSkills (13 stars, last pushed 2d ago), licensed MIT. It adds 202 tokens to every session and 4,022 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-12.

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