app-upgrades

app-upgrades is a skill for Claude Code from CrowdStrike/foundry-skills. It costs 123 tokens per session (1,592 once invoked), scanned A, original, MIT.

An in-place upgrade process for an app that was originally installed from a Falcon Foundry template. It applies a newer template version while retaining the installed app's identifiers.

In plain words
What is it for?
Use it to update a template-installed app from an archive, directory, or repository version, while checking the upgrade in a separate working directory.
Why use it?
It avoids creating a second app when the template is updated. It also makes clear that customer changes and added artifacts may be overwritten or removed, so confirmation is needed first.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code.

Part of the crowdstrike-falcon-foundry plugin — 13 skills, 3 hooks shipped together

Good fit Use it to update a template-installed app from an archive, directory, or repository version, while checking the upgrade in a separate working directory.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/crowdstrike/foundry-skills/app-upgrades
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CrowdStrike/foundry-skills --skill app-upgrades
Clone the repo
git clone --depth 1 https://github.com/CrowdStrike/foundry-skills

Made for: Claude Code.

Or install crowdstrike-falcon-foundry, the plugin that ships this one along with the rest of its 13 skills, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for app-upgrades

README.md
[![agentmods](https://agentmods.dev/badge/skills/crowdstrike/foundry-skills/app-upgrades/github.svg)](https://agentmods.dev/skills/crowdstrike/foundry-skills/app-upgrades)
Your own site
<a href="https://agentmods.dev/skills/crowdstrike/foundry-skills/app-upgrades"><img src="https://agentmods.dev/badge/skills/crowdstrike/foundry-skills/app-upgrades/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for app-upgrades

Your own site · 80×15
<a href="https://agentmods.dev/skills/crowdstrike/foundry-skills/app-upgrades"><img src="https://agentmods.dev/badge/skills/crowdstrike/foundry-skills/app-upgrades.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 123 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,592 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00123 $0.01592
Opus 5.5 $0.00049 $0.00637
Sonnet 5.5 $0.00025 $0.00318
Haiku 4.5 $0.00012 $0.00159

Measured today against content hash e2ae2a9a2003, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

app-upgrades scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/upgrade_manifest.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/app-upgrades/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Upgrading Template-Installed Apps

A Falcon Foundry template installs an app into a CID once. Nothing updates it when the template changes, and deploying the new template as-is creates a second app, because template manifests ship without IDs. This skill copies the installed app's IDs into the new version so foundry apps deploy updates the app the customer already has.

The template is the source of truth. The app keeps its current name. Changes the customer made after installing are overwritten; artifacts only the customer added are removed. Stop and confirm before anything is removed.

Inputs: the app ID, and optionally the new version as a .tar.gz/.tgz or .zip archive, an unpacked directory, or owner/repo[@ref]. With no version given, the skill finds the template by the app's name and uses its GitHub repo's default branch.

The script is scripts/upgrade_manifest.py in this skill's directory. It needs pyyaml, and crowdstrike-falconpy for find-template. Run it from a virtual environment outside the app directory.

Procedure

Use a new scratch directory per upgrade ($WORK below). Never sync or extract into the user's working copy.

  1. Confirm the target. foundry profile list --no-prompt shows the active profile; the app must belong to its CID. foundry apps list must show the app ID. If not, ask which profile to foundry profile activate.

  2. Sync the deployed app. list-deployments only runs next to a manifest.yml with an app_id and a name, even with --app-id, and an app installed from the console has no local directory. Give it a stub, take the newest version whose state is Successful, and sync that into scratch (sync runs from anywhere):

    mkdir -p "$WORK/stub" && printf 'app_id: %s\nname: stub\n' <app-id> > "$WORK/stub/manifest.yml"
    (cd "$WORK/stub" && foundry apps list-deployments --app-id <app-id>)
    foundry apps sync --app-id <app-id> --deployment-version <version> -d "$WORK/deployed" --replace-all --no-git --no-prompt
    

    No successful deployments means there's nothing to upgrade from; tell the user.

Read the full file on GitHub · 77 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed e2ae2a9a2003
  2. yesterday First seen · 77 lines · 123 tokens per session scan A e3a5cf388a0e

Subscribe to this mod's changes

app-upgrades is a skill published in the GitHub repository CrowdStrike/foundry-skills (35 stars, last pushed today), licensed MIT. It adds 123 tokens to every session and 1,592 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-27.