Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add cruzs85/opencode-multiagente-local-37-iterations --skill integration-verificationgit clone --depth 1 https://github.com/cruzs85/opencode-multiagente-local-37-iterationsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cruzs85/opencode-multiagente-local-37-iterations/integration-verification)<a href="https://agentmods.dev/skills/cruzs85/opencode-multiagente-local-37-iterations/integration-verification"><img src="https://agentmods.dev/badge/skills/cruzs85/opencode-multiagente-local-37-iterations/integration-verification/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/cruzs85/opencode-multiagente-local-37-iterations/integration-verification"><img src="https://agentmods.dev/badge/skills/cruzs85/opencode-multiagente-local-37-iterations/integration-verification.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.00561 |
| Opus 5 | $0.00000 | $0.00280 |
| Sonnet 5 | $0.00000 | $0.00112 |
| Haiku 4.5 | $0.00000 | $0.00056 |
Grade A, and why
integration-verification scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SKILL: integration-verification
Propósito
Después de crear un servicio y un componente que lo consume, verificar que toda la cadena de llamadas está correctamente conectada y que no hay código huérfano (métodos definidos pero nunca llamados).
¿Cuándo usarla?
Después de que code-writer complete un lote de archivos que incluyan:
- Un servicio con lógica de negocio
- Un componente que consume ese servicio
- Múltiples métodos que deben encadenarse
Pasos de verificación
Paso 1: Identificar el método principal
Identificar el método que orquesta la funcionalidad (ej: updateGameLoop, startGame, init).
Paso 2: Mapear el grafo de llamadas
Para el método principal, listar TODOS los métodos que llama internamente. Ejemplo:
updateGameLoop() {
→ updateObstacles()
→ addObstacle() ← ¿Está siendo llamado?
→ checkCollisions() ← ¿Está siendo llamado?
→ updateScore()
→ increaseSpeed()
}
Paso 3: Verificar que cada método interno tiene un callsite
Cada método definido en el servicio debe ser llamado desde al menos un lugar:
- Desde el método principal del servicio
- Desde el componente
- Desde otro método del servicio
Si un método está definido pero NUNCA es llamado → Código huérfano → REPORTAR.
Paso 4: Verificar el flujo completo
Desde el evento de usuario hasta la actualización visual:
Usuario presiona Espacio
→ handleJump() en GameComponent
→ gameService.jump()
→ actualiza señal _dino
→ render() lee la nueva posición
Cada eslabón de esta cadena debe existir y estar conectado.
Paso 5: Verificar parámetros
Si un método acepta parámetros (ej: deltaTime), verificar que:
- El callsite pasa el parámetro correcto
- El tipo del parámetro coincide
Reporte de verificación
✅ Integración verificada: [nombre del flujo]
- Método principal: [nombre]
- Métodos internos: [lista] - todos llamados
- Callsite desde: [componente/evento]
- Parámetros: [lista] - todos correctos
- Código huérfano: [ninguno]
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 71 lines · 0 tokens per session scan A 26424fb2e259
integration-verification is a skill published in the GitHub repository cruzs85/opencode-multiagente-local-37-iterations (5 stars, last pushed 1mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 561 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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