hass-eink-dashboard: Skill for Claude Code

.agents/skills/implement-widget-frontend/SKILL.md

implement-widget-frontend is a skill for Claude Code from cryptomilk/hass-eink-dashboard. It costs 75 tokens per session (3,341 once invoked), scanned A, original, Apache-2.0.

A skill for adding a widget type to the dashboard's TypeScript frontend, including its data types and editor settings. TypeScript is a language that adds type checking to JavaScript; the widget itself is rendered by the Python server as SVG.

In plain words
What is it for?
Use it to expose new or changed widget settings in the frontend editor and to mark old widget types as deprecated.
Why use it?
It keeps the editor controls and type definitions aligned with the widget's configuration. It also explains how to retire an old widget type without removing its existing schema.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents); mentions AGENTS.md; $skill-name invocation.

This is cryptomilk/hass-eink-dashboard's own configuration. It tells Claude Code how to work on hass-eink-dashboard itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything hass-eink-dashboard configures →

Reuse

Borrowing it

Nothing to install: this file belongs to cryptomilk/hass-eink-dashboard. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/cryptomilk/hass-eink-dashboard/main/.agents/skills/implement-widget-frontend/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/cryptomilk/hass-eink-dashboard

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for implement-widget-frontend

README.md
[![agentmods](https://agentmods.dev/badge/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend/github.svg)](https://agentmods.dev/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend)
Your own site
<a href="https://agentmods.dev/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend"><img src="https://agentmods.dev/badge/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for implement-widget-frontend

Your own site · 80×15
<a href="https://agentmods.dev/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend"><img src="https://agentmods.dev/badge/skills/cryptomilk/hass-eink-dashboard/implement-widget-frontend.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,341 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.03341
Opus 5.5 $0.00030 $0.01336
Sonnet 5.5 $0.00015 $0.00668
Haiku 4.5 $0.00007 $0.00334

Measured 3d ago against content hash f1c20cd0c6f3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

implement-widget-frontend scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/implement-widget-frontend/SKILL.md · 393 lines

How it starts

The opening of the file, as written. The whole thing — 393 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Implement Widget Frontend: $widget-type

Add TypeScript types and editor schema for $widget-type. The card fetches SVGs from the Python backend via WebSocket — no canvas renderer is needed here.

Before you start

  1. Read existing type definitions in frontend/src/types/ha.d.ts.
  2. Read existing schemas in frontend/src/eink-dashboard-editor.ts.
  3. Use the widget config specifications below as the source of truth for which fields to expose.

Existing TS widget type definitions

!grep -n "interface\|^export type" custom_components/eink_dashboard/frontend/src/types/ha.d.ts

Widget config specifications

These are the canonical field lists for each widget type. Use them to determine which fields to add to the TypeScript interface and which controls to add to the editor schema.

Project-specific fields (all widgets)

Every widget config extends HA's card config with these project-specific fields:

  • card_style — "border" | "left_bar" | "none" (default: "none"). Controls decorative frame around the widget.
  • icon_style — "filled" | "outlined" | "none" (default: "filled"). Controls icon circle rendering.

Tile

Single-entity widget modelled after HA's Tile card.

Config fields (add to interface, expose in schema):

  • entity (required) — any HA entity
  • name — override display name
  • icon — override icon (default: entity's domain icon)
  • hide_state — boolean, suppress state text
  • state_content — which state attribute(s) to display
  • show_entity_picture — show entity picture instead of icon
  • card_style — project-specific (see above)
  • icon_style — project-specific (see above)

Fields intentionally omitted: vertical, color, features, features_position, all tap_action / hold_action / double_tap_action variants.

Heading

Section heading with optional icon and entity badges, modelled after HA's Heading card.

Config fields:

  • heading — heading text
  • heading_style — "title" | "subtitle"
  • icon — MDI icon name (e.g. "mdi:fridge")
  • badges — list of entity badge configs
  • icon_style — project-specific (default: "none")
  • card_style — project-specific (see above)

Read the full file on GitHub · 393 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 393 lines · 75 tokens per session scan A f1c20cd0c6f3

Subscribe to this mod's changes

implement-widget-frontend is a skill published in the GitHub repository cryptomilk/hass-eink-dashboard (124 stars, last pushed 2d ago), licensed Apache-2.0. It adds 75 tokens to every session and 3,341 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-26.

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