design-elevation

design-elevation is a skill for Claude Code from cuellarfr/design-skills. It costs 122 tokens per session (2,757 once invoked), scanned A, original, MIT.

A set of design rules for improving visual outputs such as presentations, spreadsheets, dashboards, reports, web pages, PDFs, and charts. It covers layout, colors, typography, spacing, borders, shadows, and motion.

In plain words
What is it for?
Use it when creating or refining interfaces, documents, dashboards, presentations, spreadsheets, reports, PDFs, or data visualizations.
Why use it?
It helps turn a merely functional result into a clearer and more consistent design. The rules make visual choices deliberate instead of leaving appearance to ad hoc decisions.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the design-skills plugin — 10 skills shipped together

Good fit Use it when creating or refining interfaces, documents, dashboards, presentations, spreadsheets, reports, PDFs, or data visualizations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cuellarfr/design-skills/design-elevation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cuellarfr/design-skills --skill design-elevation
Clone the repo
git clone --depth 1 https://github.com/cuellarfr/design-skills

Made for: Claude Code.

Or install design-skills, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-elevation

README.md
[![agentmods](https://agentmods.dev/badge/skills/cuellarfr/design-skills/design-elevation/github.svg)](https://agentmods.dev/skills/cuellarfr/design-skills/design-elevation)
Your own site
<a href="https://agentmods.dev/skills/cuellarfr/design-skills/design-elevation"><img src="https://agentmods.dev/badge/skills/cuellarfr/design-skills/design-elevation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-elevation

Your own site · 80×15
<a href="https://agentmods.dev/skills/cuellarfr/design-skills/design-elevation"><img src="https://agentmods.dev/badge/skills/cuellarfr/design-skills/design-elevation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 122 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,757 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00122 $0.02757
Opus 5 $0.00061 $0.01378
Sonnet 5 $0.00024 $0.00551
Haiku 4.5 $0.00012 $0.00276

Measured 9d ago against content hash cdda464e0ec5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

design-elevation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-elevation/SKILL.md · 220 lines

How it starts

The opening of the file, as written. The whole thing — 220 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Elevation System

This skill transforms functional visual outputs into polished, professional designs by applying systematic design thinking and refinement protocols.

Design Philosophy

Follow Alla Kholmatova's design systems framework: every design decision is either a functional pattern (what users interact with — structure, layout, components) or a perceptual pattern (how it feels — color, typography, spacing, motion). Both layers must be intentional.

Canonical Design Tokens: Tailwind CSS

All design decisions should map to Tailwind CSS as the shared design language. This means:

  • Colors from Tailwind's palette (gray, blue, emerald, amber, rose, violet, etc.)
  • Spacing from Tailwind's scale (1 = 0.25rem/4px, 2 = 0.5rem/8px, 4 = 1rem/16px, etc.)
  • Typography from Tailwind's type scale (text-xs through text-9xl)
  • Border radius from Tailwind's system (rounded-sm through rounded-2xl)
  • Shadows from Tailwind's elevation (shadow-sm through shadow-2xl)

When writing CSS or HTML, use Tailwind utility classes. When defining design tokens for other formats (presentations, documents), translate Tailwind values into the target medium.

Activation Protocol

When creating ANY visual output:

  1. Start with function — Create a working version first
  2. Define functional patterns — What does the user interact with? What's the structure? Use references/grid-systems.md
  3. Define perceptual patterns — How should it feel? What's the personality? Use references/elevation-protocol.md
  4. Apply interrogation — Question every default choice using references/design-interrogation.md
  5. Elevate with techniques — Use specific moves from references/technique-catalog.md
  6. Polish data visualizations — If any charts/data, apply references/data-visualization.md
  7. Final check — Ensure output feels hand-crafted, not templated

Functional Patterns by Output Type

For Presentations (PPTX)

  • Start with information hierarchy, not decoration
  • Apply grid systems from references/grid-systems.md
  • One idea per slide — if it needs two ideas, it needs two slides
  • Build complexity gradually across the slide sequence

Read the full file on GitHub · 220 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 220 lines · 122 tokens per session scan A cdda464e0ec5

Subscribe to this mod's changes

design-elevation is a skill published in the GitHub repository cuellarfr/design-skills (54 stars, last pushed 16d ago), licensed MIT. It adds 122 tokens to every session and 2,757 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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