error-handling-patterns

error-handling-patterns is a skill for Claude Code from curiositech/some_claude_skills. It costs 111 tokens per session (2,924 once invoked), scanned A, original, MIT.

A guide to designing how TypeScript and Python applications report, recover from, and record failures.

In plain words
What is it for?
Use it to choose between exceptions and Result types, define error categories, add retries, handle React failures, and structure error logs.
Why use it?
It helps avoid treating every failure the same, making errors easier to understand and handle safely.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the error-handling-patterns plugin — 1 skill shipped together

Good fit Use it to choose between exceptions and Result types, define error categories, add retries, handle React failures, and structure error logs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/curiositech/some_claude_skills/error-handling-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add curiositech/some_claude_skills --skill error-handling-patterns
Clone the repo
git clone --depth 1 https://github.com/curiositech/some_claude_skills

Made for: Claude Code.

Or install error-handling-patterns, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for error-handling-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/curiositech/some_claude_skills/error-handling-patterns.svg)](https://agentmods.dev/skills/curiositech/some_claude_skills/error-handling-patterns)
Your own site
<a href="https://agentmods.dev/skills/curiositech/some_claude_skills/error-handling-patterns"><img src="https://agentmods.dev/badge/skills/curiositech/some_claude_skills/error-handling-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,924 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.02924
Opus 5 $0.00056 $0.01462
Sonnet 5 $0.00022 $0.00585
Haiku 4.5 $0.00011 $0.00292

Measured 4d ago against content hash 5c6a92427522, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

error-handling-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/error-handling-patterns/SKILL.md · 348 lines

How it starts

The opening of the file, as written. The whole thing — 348 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Error Handling Patterns

Design error handling strategies that make failures explicit, recoverable, and debuggable. The central skill is matching error handling style to error semantics: not all errors are equal, and treating them equally produces systems that are equally bad at handling all of them.

When to Use

✅ Use for:

  • Choosing between exceptions, Result types, or error codes for a domain
  • Designing typed error hierarchies in TypeScript or Python
  • Implementing retry logic with backoff, jitter, and circuit breaking
  • Building React error boundaries and graceful degradation
  • Structuring error information for both users and developers
  • Python exception chaining and __cause__ / __context__ semantics

❌ NOT for:

  • Debugging a specific runtime error (use debugger or domain skill)
  • Logging pipeline infrastructure (use observability skill)
  • APM/monitoring configuration (use site-reliability-engineer skill)
  • Writing tests for error paths (use vitest-testing-patterns skill)

Core Decision: Exception vs Result Type vs Error Code

flowchart TD
    Q1{Is this a programming error\nor contract violation?} -->|Yes| EX[Throw exception\nlet it crash]
    Q1 -->|No| Q2{Is the error part of\nnormal control flow?}
    Q2 -->|Yes| Q3{What is the call site context?}
    Q2 -->|No| Q4{Do callers need to\ndistinguish error types?}
    Q3 -->|Functional / monad-friendly| RT[Result or Either type]
    Q3 -->|Simple script or CLI| EC[Error code + message]
    Q4 -->|Yes| EH[Typed exception hierarchy]
    Q4 -->|No| GE[Generic exception\nwith structured message]
    EX --> NOTE1[Never catch at boundary —\nlet process restart]
    RT --> NOTE2[Compose with map/flatMap;\ncheck references/error-hierarchy-examples.md]
    EH --> NOTE3[See hierarchy design rules below]

Rules of thumb:

  • Library code: prefer Result types — never force callers to handle your exceptions
  • Application code: typed exception hierarchies work well; errors are exceptional
  • CLI / scripts: error codes are fine; the user is the error boundary
  • Async workers: Result types or structured error objects with retry metadata

Read the full file on GitHub · 348 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 348 lines · 111 tokens per session scan A 5c6a92427522

Subscribe to this mod's changes

error-handling-patterns is a skill published in the GitHub repository curiositech/some_claude_skills (214 stars, last pushed yesterday), licensed MIT. It adds 111 tokens to every session and 2,924 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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