Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add curiositech/some_claude_skills --skill panic-room-findergit clone --depth 1 https://github.com/curiositech/some_claude_skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/curiositech/some_claude_skills/panic-room-finder)<a href="https://agentmods.dev/skills/curiositech/some_claude_skills/panic-room-finder"><img src="https://agentmods.dev/badge/skills/curiositech/some_claude_skills/panic-room-finder/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/curiositech/some_claude_skills/panic-room-finder"><img src="https://agentmods.dev/badge/skills/curiositech/some_claude_skills/panic-room-finder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00124 | $0.03409 |
| Opus 5 | $0.00062 | $0.01705 |
| Sonnet 5 | $0.00025 | $0.00682 |
| Haiku 4.5 | $0.00012 | $0.00341 |
Grade A, and why
panic-room-finder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 481 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Panic Room Finder
Discover the hidden spaces in your home through systematic mapping, dimension analysis, and non-destructive investigation.
When to Use This Skill
Use for:
- Mapping house dimensions room-by-room
- Identifying discrepancies suggesting hollow spaces
- Understanding historical hidden space patterns
- Non-destructive investigation techniques
- Safe room planning and conversion
- Exploring potential access points
NOT for:
- Illegal entry or trespassing
- Bypassing security systems
- Structural modifications without permits
- Anything that compromises home safety
- Breaking into spaces in rental properties without owner permission
The Discovery Framework
┌─────────────────────────────────────────────────────────────────┐
│ HOLLOW SPACE DISCOVERY FLOW │
├─────────────────────────────────────────────────────────────────┤
│ │
│ 1. DOCUMENT 2. MEASURE 3. COMPARE │
│ ├─ Blueprints ├─ Room-by-room ├─ Floor plan vs. │
│ ├─ Building history ├─ Floor to floor │ actual dims │
│ ├─ Age/era ├─ Wall thickness ├─ Room totals vs. │
│ └─ Previous owners └─ Closet depths │ exterior │
│ │
│ 4. IDENTIFY 5. INVESTIGATE 6. ACCESS │
│ ├─ Anomalies ├─ Non-destructive ├─ Find entry │
│ ├─ Unusual walls ├─ Acoustic test ├─ Mechanical │
│ ├─ Odd closets ├─ Visual inspection │ triggers │
│ └─ Stair gaps └─ Camera scope └─ Safe opening │
│ │
└─────────────────────────────────────────────────────────────────┘
Historical Hidden Space Types
By Era
COLONIAL ERA (1600s-1800s):
├── Priest holes (religious hiding)
├── Slave passage rooms (Underground Railroad)
├── Root cellars with hidden sections
├── False chimney breasts
└── Hidden attic spaces
VICTORIAN ERA (1837-1901):
├── Servant passages between walls
├── Hidden butler's pantries
├── False walls in grand staircases
├── Hidden safes behind panels
└── Speaking tubes with hidden terminals
PROHIBITION ERA (1920-1933):
├── Speakeasy access tunnels
├── Hidden bars behind bookcases
├── False floor compartments
├── Basement hidden rooms
└── Garage false walls
MID-CENTURY (1940s-1960s):
├── Cold War fallout shelters
├── Basement bomb shelters
├── Hidden passages in large homes
├── False wall safes
└── Converted coal storage
MODERN ERA (1970s+):
├── Safe rooms (security)
├── Hidden gun safes
├── Converted closet spaces
├── Basement vault rooms
└── Custom hidden doors
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 481 lines · 124 tokens per session scan A 9e641fd909a5
panic-room-finder is a skill published in the GitHub repository curiositech/some_claude_skills (218 stars, last pushed 4d ago), licensed MIT. It adds 124 tokens to every session and 3,409 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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