Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/cxuu/golang-skillsnpx agentmods add skills/cxuu/golang-skills/go-concurrencyWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cxuu/golang-skills/go-concurrency)<a href="https://agentmods.dev/skills/cxuu/golang-skills/go-concurrency"><img src="https://agentmods.dev/badge/skills/cxuu/golang-skills/go-concurrency/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/cxuu/golang-skills/go-concurrency"><img src="https://agentmods.dev/badge/skills/cxuu/golang-skills/go-concurrency.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00062 | $0.01738 |
| Opus 5 | $0.00031 | $0.00869 |
| Sonnet 5 | $0.00012 | $0.00348 |
| Haiku 4.5 | $0.00006 | $0.00174 |
Grade A, and why
go-concurrency scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 200 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Go Concurrency
Compatibility: Atomic examples may use standard-library typed atomics where available or
go.uber.org/atomicwhere a project already depends on it.
Resource Routing
references/GOROUTINE-PATTERNS.md- Read when starting, stopping, or waiting for goroutines.references/SYNC-PRIMITIVES.md- Read when choosing between mutexes, atomics, channels, and once-like primitives.references/BUFFER-POOLING.md- Read when considering channel-backed or sync.Pool-style reuse.references/ADVANCED-PATTERNS.md- Read for worker pools, pipelines, errgroup, and cancellation-heavy patterns.
Goroutine Lifetimes
Normative: When you spawn goroutines, make it clear when or whether they exit.
Goroutines can leak by blocking on channel sends/receives. The GC will not terminate a blocked goroutine even if no other goroutine holds a reference to the channel. Even non-leaking in-flight goroutines cause panics (send on closed channel), data races, memory issues, and resource leaks.
Core Rules
- Every goroutine needs a stop mechanism — a predictable end time, a cancellation signal, or both
- Code must be able to wait for the goroutine to finish
- No goroutines in
init()— expose lifecycle methods (Close,Stop,Shutdown) instead - Keep synchronization scoped — constrain to function scope, factor logic into synchronous functions
// Good: Clear lifetime with WaitGroup.Go (Go 1.25+)
var wg sync.WaitGroup
for item := range queue {
item := item
wg.Go(func() { process(ctx, item) })
}
wg.Wait()
// Bad: No way to stop or wait
go func() { for { flush(); time.Sleep(delay) } }()
Test for leaks with go.uber.org/goleak.
Principle: Never start a goroutine without knowing how it will stop.
Share by Communicating
"Do not communicate by sharing memory; instead, share memory by communicating."
This is Go's foundational concurrency design principle. Use channels for ownership transfer and orchestration — when one goroutine produces a value and another consumes it. Use mutexes when multiple goroutines access shared state and channels would add unnecessary complexity.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 200 lines · 62 tokens per session scan A 25b2772f2a15
go-concurrency is a skill published in the GitHub repository cxuu/golang-skills (159 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 62 tokens to every session and 1,738 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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