war-room

war-room is a skill for Claude Code, Codex from Daisybastioned440/lite-research-agents. It costs 40 tokens per session (2,050 once invoked), scanned A, a copy of war-room, MIT.

A structured discussion process in which multiple research personas develop an idea and then write a proposal together. A war room here means an organised multi-agent working session.

In plain words
What is it for?
Use it for research ideation, feasibility checks, consensus building, and collaborative proposal drafting.
Why use it?
It gives research discussions clear phases, participant configurations, stopping rules, and recorded outputs instead of relying on an unstructured conversation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Codex.

Good fit Use it for research ideation, feasibility checks, consensus building, and collaborative proposal drafting.

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Install with agentmods
npx agentmods add skills/daisybastioned440/lite-research-agents/war-room
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Daisybastioned440/lite-research-agents --skill war-room
Clone the repo
git clone --depth 1 https://github.com/Daisybastioned440/lite-research-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for war-room

README.md
[![agentmods](https://agentmods.dev/badge/skills/daisybastioned440/lite-research-agents/war-room/github.svg)](https://agentmods.dev/skills/daisybastioned440/lite-research-agents/war-room)
Your own site
<a href="https://agentmods.dev/skills/daisybastioned440/lite-research-agents/war-room"><img src="https://agentmods.dev/badge/skills/daisybastioned440/lite-research-agents/war-room/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for war-room

Your own site · 80×15
<a href="https://agentmods.dev/skills/daisybastioned440/lite-research-agents/war-room"><img src="https://agentmods.dev/badge/skills/daisybastioned440/lite-research-agents/war-room.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,050 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.02050
Opus 5.5 $0.00016 $0.00820
Sonnet 5.5 $0.00008 $0.00410
Haiku 4.5 $0.00004 $0.00205

Measured 1mo ago against content hash 56c980f74795, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

war-room scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (monitor.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to war-room — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/war-room/SKILL.md · 201 lines

How it starts

The opening of the file, as written. The whole thing — 201 lines — stays where its author put it; the contents beside it link to each section on GitHub.

War Room Skill

A war room runs personas through a structured two-phase session:

  1. Phase 1 — Ideation (5 rounds max): personas debate the research idea question by question. Ends early on consensus (all [AGREE] or [PASS], no [OBJECT]) or two consecutive all-[PASS] rounds. Output: memory/war-room/idea-snapshot.md

  2. Phase 2 — Proposal (5 rounds max): personas collaboratively draft each proposal section. Output: memory/war-room/proposal-draft.md


Configurations

Defined in skills/war-room/personas/agents.json under the configurations key.

Name Participants Use when
full Creative, Senior Prof, Young Faculty, Industry Liaison Deep ideation, novel directions, full proposal needed
1on1 Senior Professor, Young Faculty Quick feasibility check, tight scope

The configuration is specified in PROJECT.md frontmatter under war_room.configuration. Default: full.


Consensus Protocol

Every persona response must end with one of:

Tag Meaning
[AGREE] I accept the current position
[PASS] No strong view either way
[OBJECT: reason] I reject — give specific reason

Do not embed tags mid-response. They must be the final line.


Single-Agent Fallback (Codex / no subagent spawning)

If you cannot spawn subagents, run the same loop inline. For each persona turn:

  1. Print a clear header: --- [Round N] <Persona Name> ---
  2. Adopt that persona fully for your response — voice, stance, debate style, red lines.
  3. End with the consensus tag ([AGREE], [PASS], or [OBJECT: reason]).
  4. Return to moderator role between turns to write the log entry and check consensus.

Drift detection still applies: before each turn, re-read the persona definition and note whether your previous response for that persona drifted from their stance.


Playbook

Follow this sequence exactly. You are the moderator/orchestrator throughout.

Read the full file on GitHub · 201 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 201 lines · 40 tokens per session scan A 56c980f74795

Subscribe to this mod's changes

war-room is a skill published in the GitHub repository Daisybastioned440/lite-research-agents (3 stars, last pushed 16d ago), licensed MIT. It adds 40 tokens to every session and 2,050 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to war-room, differing in 0 lines, and is treated as a copy.

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