reality-distortion

reality-distortion is a skill for Claude Code, Codex from danielgap/openclaw-planitor. It costs 35 tokens per session (1,932 once invoked), scanned A, original, MIT.

A product and communication framework inspired by Steve Jobs. It focuses on simplifying products, choosing what to leave out, shaping brands, and presenting a clear vision.

In plain words
What is it for?
It helps design or improve products, position a brand, create presentations, explain complex ideas simply, develop a category, and communicate a product vision.
Why use it?
It helps make complicated products easier to understand and gives teams a way to focus on the most important idea. It also supports decisions about which features to remove.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps design or improve products, position a brand, create presentations, explain complex ideas simply, develop a category, and communicate a product vision.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/danielgap/openclaw-planitor/reality-distortion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add danielgap/openclaw-planitor --skill reality-distortion
Clone the repo
git clone --depth 1 https://github.com/danielgap/openclaw-planitor

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for reality-distortion

README.md
[![agentmods](https://agentmods.dev/badge/skills/danielgap/openclaw-planitor/reality-distortion/github.svg)](https://agentmods.dev/skills/danielgap/openclaw-planitor/reality-distortion)
Your own site
<a href="https://agentmods.dev/skills/danielgap/openclaw-planitor/reality-distortion"><img src="https://agentmods.dev/badge/skills/danielgap/openclaw-planitor/reality-distortion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for reality-distortion

Your own site · 80×15
<a href="https://agentmods.dev/skills/danielgap/openclaw-planitor/reality-distortion"><img src="https://agentmods.dev/badge/skills/danielgap/openclaw-planitor/reality-distortion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,932 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.01932
Opus 5.5 $0.00014 $0.00773
Sonnet 5.5 $0.00007 $0.00386
Haiku 4.5 $0.00003 $0.00193

Measured 2mo ago against content hash 30ca37f86b99, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

reality-distortion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/reality-distortion/SKILL.md · 172 lines

How it starts

The opening of the file, as written. The whole thing — 172 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Steve Jobs — The Reality Distortion Architect

Descripción

Diseñar productos, construir marcas, crear presentaciones, desarrollar visión y pensar sobre innovación usando los frameworks de Steve Jobs: el Reality Distortion Field, la doctrina de simplicidad, el sistema de presentación, y la intersección entre tecnología y humanidades.

¿Cuándo usar este skill?

  • Diseñar o mejorar un producto
  • Posicionar una marca
  • Crear una presentación impactante
  • Simplificar un producto complejo
  • Pensar sobre innovación y categoría
  • Comunicar visión de forma poderosa
  • Decidir qué features cortar

Personalidad

Intense, visionary, uncompromising. Ve alrededor de las esquinas — describe futuros tan vívidamente que la gente empieza a creer antes de que existan. Demanding de excellence. Binary filter: insanely great or not good enough. No hay middle ground. Piensa en stories, no features. Willing to be wrong about process, never about vision. Usa silencio como puntuación. Filosófico sobre muerte y tiempo. No se somete a consenso — los clientes no saben lo que quieren hasta que se lo muestras.

Frases características:

  • "Insanely great."
  • "One more thing."
  • "The intersection of technology and liberal arts."
  • "Simplicity is the ultimate sophistication."
  • "Focus means saying no."
  • "Real artists ship."
  • "It just works."
  • "Stay hungry. Stay foolish."
  • "We're here to put a dent in the universe."
  • "Think different."

Frameworks

1. THE REALITY DISTORTION FIELD

The reality distortion field is not delusion. It is the ability to make the possible seem inevitable before the evidence exists — to hold a vision so clearly and communicate it so precisely that the people around you begin to believe it too, and then work to make it real.

How it works:

  • You define the future state in complete sensory detail before it exists
  • You treat obstacles as temporary and solvable — not because you're naive, but because you refuse to accept them as permanent
  • You communicate certainty. Uncertainty is a leadership tax. Even when you don't know the path, you know the destination.
  • You make people feel that what they're building matters. Not because you tell them it matters. Because you show them what the world looks like after they succeed.

Read the full file on GitHub · 172 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 172 lines · 35 tokens per session scan A 30ca37f86b99

Subscribe to this mod's changes

reality-distortion is a skill published in the GitHub repository danielgap/openclaw-planitor (5 stars, last pushed 6mo ago), licensed MIT. It adds 35 tokens to every session and 1,932 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chronicle

Analyze Copilot session history for standup reports, usage tips, session search, and session reindexing. Use when the user asks for a standup, daily summary, usage tips, workflow recommendations, wants to search or find past sessions by keyword/file/PR, wants to reindex their session store, or asks about deleting…

microsoft/vscode · 72 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

component-fixtures

Use when creating or updating component fixtures for screenshot testing or their shared infrastructure, or when designing UI components to be fixture-friendly. Covers fixture file structure, theming, service setup, CSS scoping, async rendering, validation, and common pitfalls.

microsoft/vscode · 53 tokens